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Floor oval mirror, QWC brand
PRO
$7
Royalty free
Platform:3dsMax 2018 + obj
Render:
V-Ray
Corona
Size:
18 MBNEW
Colors:
Style:Modern
Materials: Fabric, Glass
Formfactor:
Published 2 January 2024
Artistic floor oval mirror. Three types of sizes 160x60cm, 170x70cm, 180x80cm
The model is made under Turbosmooth, the modifier is enabled (display in the viewport - 0 iterations, on the render 1 iteration), in the OBJ file Turbosmooth is disabled
Materials CoronaLegacyMTL=CoronaMTL, Vray
Corona 9 version
In versions of CoronaRender 6 and below
CoronaLegacyMtl requires a version of Corona Renderer at least 1.5, since the cards are designed to use PBR (roughness-metallic)
Version Vray 5
Vray materials obtained using Vray-converter
Those who work in a V-Ray version lower than 3.1, be careful, in the materials in the BRDF section there is Microfaset GTR (GGX), if your version is older than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward - whichever is preferable for you.
All cards are designed for the PBR roughness-metallic workspace.
Textures and materials have logical names
Texturing UnwrapUVW
https://alii.pub/6uzsy8 
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Floor oval mirror, QWC brand

PRO
$7
Royalty free
40
40
40
Platform:3dsMax 2018 + obj
Render:
V-Ray
Corona
Size:
18 MBNEW
Colors:
Style:Modern
Materials: Fabric, Glass
Formfactor:
Published 2 January 2024
Artistic floor oval mirror. Three types of sizes 160x60cm, 170x70cm, 180x80cm
The model is made under Turbosmooth, the modifier is enabled (display in the viewport - 0 iterations, on the render 1 iteration), in the OBJ file Turbosmooth is disabled
Materials CoronaLegacyMTL=CoronaMTL, Vray
Corona 9 version
In versions of CoronaRender 6 and below
CoronaLegacyMtl requires a version of Corona Renderer at least 1.5, since the cards are designed to use PBR (roughness-metallic)
Version Vray 5
Vray materials obtained using Vray-converter
Those who work in a V-Ray version lower than 3.1, be careful, in the materials in the BRDF section there is Microfaset GTR (GGX), if your version is older than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward - whichever is preferable for you.
All cards are designed for the PBR roughness-metallic workspace.
Textures and materials have logical names
Texturing UnwrapUVW
https://alii.pub/6uzsy8