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Wall lamp sconce Craftmade Claire
PRO
$7
Royalty free
Platform:3dsMax 2018 + obj
Render:
V-Ray
Corona
Size:
80 MBNEW
Polygons:86K
Colors:
Length:74.9 cm
Width:17.1 cm
Height:22.2 cm
Style:Modern
Materials: Metal, Glass
Formfactor:
Published 8 April 2025
Craftmade Claire Wall Sconce

Made according to the dimensions and photos from the manufacturer's website:
https://www.craftmade.com/claire-60501 

Model dimensions and number of polygons/vertexes:
Length: 74.9 cm (29.5 in)
Width: 17.1 cm (6.7 in)
height: 22.2 cm (8.7 in)

86744 polygons
86765 vertices

There are 2 copies of the model saved in the scene, each copy has its own configured material assigned to it.

All objects have normal names.
All materials have convenient names.
All textures have a unique name.

The model has a Turbosmooth modifier assigned to some elements in the scene in Render Iterations=2 mode, which is applied only during rendering.
In the obj file, the model is saved with Turbosmooth=2 applied. The model is saved separately without Turbosmooth applied.

Pivot Point is aligned to the center of the model.

Those who work in V-Ray version lower than 3.1, be careful, in the materials in the BRDF section there is Microfaset GTR (GGX), if your version is older than 3.1, then the BRDF field will be empty. Select Blinn, Phong or Ward - what is preferable for you.

For Corona render, it is recommended to install version not lower than 1.5, since the glossiness of materials is configured taking into account PBR.
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Wall lamp sconce Craftmade Claire

PRO
$7
Royalty free
2
2
2
Platform:3dsMax 2018 + obj
Render:
V-Ray
Corona
Size:
80 MBNEW
Polygons:86K
Colors:
Length:74.9 cm
Width:17.1 cm
Height:22.2 cm
Style:Modern
Materials: Metal, Glass
Formfactor:
Published 8 April 2025
Craftmade Claire Wall Sconce

Made according to the dimensions and photos from the manufacturer's website:
https://www.craftmade.com/claire-60501 

Model dimensions and number of polygons/vertexes:
Length: 74.9 cm (29.5 in)
Width: 17.1 cm (6.7 in)
height: 22.2 cm (8.7 in)

86744 polygons
86765 vertices

There are 2 copies of the model saved in the scene, each copy has its own configured material assigned to it.

All objects have normal names.
All materials have convenient names.
All textures have a unique name.

The model has a Turbosmooth modifier assigned to some elements in the scene in Render Iterations=2 mode, which is applied only during rendering.
In the obj file, the model is saved with Turbosmooth=2 applied. The model is saved separately without Turbosmooth applied.

Pivot Point is aligned to the center of the model.

Those who work in V-Ray version lower than 3.1, be careful, in the materials in the BRDF section there is Microfaset GTR (GGX), if your version is older than 3.1, then the BRDF field will be empty. Select Blinn, Phong or Ward - what is preferable for you.

For Corona render, it is recommended to install version not lower than 1.5, since the glossiness of materials is configured taking into account PBR.