0 Recommend
Table lamp Dolores
PRO
$7
Royalty free
Platform:3dsMax 2018 + obj
Render:
V-Ray
Corona
Size:
25 MBNEW
Polygons:5.9K
Colors:
Length:26.1 cm
Width:10.4 cm
Height:31.8 cm
Style:Modern
Materials: Metal
Formfactor:
Published 18 March 2025
Dolores Table Lamp

Made according to the dimensions and photos from the manufacturer's website:
https://schoolhouse.com/products/dolores-table-lamp 

Model dimensions and number of polygons/vertexes:
Length 26.1cm (10.3in)
Width 10.4cm (4.1in)
Height 31.8cm (12.5in)

5957 polygons
6061 vertexes

There is 1 copy of the model saved in the scene, as well as 3 spheres, each of which has its own customized material assigned to it.

All the objects have normal names.
All materials have convenient names.
All textures have a unique name with the model of this lamp.

Each model in the scene has a Turbosmooth modifier assigned in Render Iterations=2 mode, which is applied only during rendering.
The model is saved in the obj file with Turbosmooth applied.

The Pivot Point is aligned to the center of the model.

Those who work in V-Ray versions lower than 3.1 be careful, the materials in the BRDF section contain Microfaset GTR ( GGX), if your version is older than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward, whichever is preferable for you.

For Corona render, it is recommended to install a version not lower than 1.5, since the glossiness of the materials is configured with PBR in mind.
0 comments

Table lamp Dolores

PRO
$7
Royalty free
10
10
10
Platform:3dsMax 2018 + obj
Render:
V-Ray
Corona
Size:
25 MBNEW
Polygons:5.9K
Colors:
Length:26.1 cm
Width:10.4 cm
Height:31.8 cm
Style:Modern
Materials: Metal
Formfactor:
Published 18 March 2025
Dolores Table Lamp

Made according to the dimensions and photos from the manufacturer's website:
https://schoolhouse.com/products/dolores-table-lamp 

Model dimensions and number of polygons/vertexes:
Length 26.1cm (10.3in)
Width 10.4cm (4.1in)
Height 31.8cm (12.5in)

5957 polygons
6061 vertexes

There is 1 copy of the model saved in the scene, as well as 3 spheres, each of which has its own customized material assigned to it.

All the objects have normal names.
All materials have convenient names.
All textures have a unique name with the model of this lamp.

Each model in the scene has a Turbosmooth modifier assigned in Render Iterations=2 mode, which is applied only during rendering.
The model is saved in the obj file with Turbosmooth applied.

The Pivot Point is aligned to the center of the model.

Those who work in V-Ray versions lower than 3.1 be careful, the materials in the BRDF section contain Microfaset GTR ( GGX), if your version is older than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward, whichever is preferable for you.

For Corona render, it is recommended to install a version not lower than 1.5, since the glossiness of the materials is configured with PBR in mind.