0 Recommend
Riki Table Lamp by Craftmade
PRO
$7
Royalty free
Platform:3dsMax 2018 + obj
Render:
V-Ray
Corona
Size:
64 MBNEW
Polygons:210K
Colors:
Length:12.9 cm
Width:12.9 cm
Height:28 cm
Style:Modern
Materials: Metal
Formfactor:
Published 23 May 2025
Riki Table Lamp by Craftmade

Made according to the dimensions and photos from the manufacturer's website:
https://www.craftmade.com/led-rechargeable-lamp-86294gd-tr 

Model dimensions and number of polygons/vertexes:
Length: 12.9 cm (5.1 in)
Width: 12.9 cm (5.1 in)
height: 28 cm (11.0 in)

210432 polygons
210520 vertex

There are 2 copies of the model saved in the scene, each model has its own configured material assigned to it.

All objects have normal names.
All materials have convenient names.
All textures have a unique name.

The model in the scene has a Turbosmooth modifier assigned to it in Render Iterations=2 mode, which is applied only during rendering.
In the obj file the model is saved without using Turbosmooth.

Pivot Point is aligned to the center of the model.

Those who work in V-Ray version lower than 3.1, be careful, in the materials in the BRDF section there is Microfaset GTR (GGX), if your version is older than 3.1, then the BRDF field will be empty. Select Blinn, Phong or Ward - what is preferable for you.

For Corona render, it is recommended to install version not lower than 1.5, since the glossiness of materials is configured taking into account PBR.
0 comments

Riki Table Lamp by Craftmade

PRO
$7
Royalty free
6
6
6
Platform:3dsMax 2018 + obj
Render:
V-Ray
Corona
Size:
64 MBNEW
Polygons:210K
Colors:
Length:12.9 cm
Width:12.9 cm
Height:28 cm
Style:Modern
Materials: Metal
Formfactor:
Published 23 May 2025
Riki Table Lamp by Craftmade

Made according to the dimensions and photos from the manufacturer's website:
https://www.craftmade.com/led-rechargeable-lamp-86294gd-tr 

Model dimensions and number of polygons/vertexes:
Length: 12.9 cm (5.1 in)
Width: 12.9 cm (5.1 in)
height: 28 cm (11.0 in)

210432 polygons
210520 vertex

There are 2 copies of the model saved in the scene, each model has its own configured material assigned to it.

All objects have normal names.
All materials have convenient names.
All textures have a unique name.

The model in the scene has a Turbosmooth modifier assigned to it in Render Iterations=2 mode, which is applied only during rendering.
In the obj file the model is saved without using Turbosmooth.

Pivot Point is aligned to the center of the model.

Those who work in V-Ray version lower than 3.1, be careful, in the materials in the BRDF section there is Microfaset GTR (GGX), if your version is older than 3.1, then the BRDF field will be empty. Select Blinn, Phong or Ward - what is preferable for you.

For Corona render, it is recommended to install version not lower than 1.5, since the glossiness of materials is configured taking into account PBR.