0 Recommend
Table lamp Ruby
PRO
$7
Royalty free
Platform:3dsMax 2018 + obj
Render:
V-Ray
Corona
Size:
65 MBNEW
Polygons:25K
Colors:
Length:37.8 cm
Width:37.8 cm
Height:40 cm
Style:Modern
Materials: Metal, Fabric
Formfactor:
Published 19 March 2025
Table lamp Ruby

Made according to the dimensions and photos from the manufacturer's website:
https://schoolhouse.com/products/ruby-table-lamp 

Model dimensions and number of polygons/vertexes:
Length: 37.8 cm (14.9 in)
Width: 37.8 cm (14.9 in)
height: 40 cm (15.7 in)

25679 polygons
25861 vertices

The scene contains 1 copy of the model, as well as 3 spheres, each of which has its own configured material assigned to it.

All objects have normal names.
All materials have convenient names.
All textures have a unique name with the model of this lamp.

Each model in the scene has a Turbosmooth modifier assigned to it with Render Iterations=2, which is only applied during rendering.
In the obj file the model is saved with Turbosmooth applied.

Pivot Point is aligned to the center of the model.

Those who work in V-Ray version lower than 3.1, be careful, in the materials in the BRDF section there is Microfaset GTR (GGX), if your version is older than 3.1, then the BRDF field will be empty. Select Blinn, Phong or Ward - what is preferable for you.

For Corona render, it is recommended to install version not lower than 1.5, since the glossiness of materials is configured taking into account PBR.
0 comments

Table lamp Ruby

PRO
$7
Royalty free
7
7
7
Platform:3dsMax 2018 + obj
Render:
V-Ray
Corona
Size:
65 MBNEW
Polygons:25K
Colors:
Length:37.8 cm
Width:37.8 cm
Height:40 cm
Style:Modern
Materials: Metal, Fabric
Formfactor:
Published 19 March 2025
Table lamp Ruby

Made according to the dimensions and photos from the manufacturer's website:
https://schoolhouse.com/products/ruby-table-lamp 

Model dimensions and number of polygons/vertexes:
Length: 37.8 cm (14.9 in)
Width: 37.8 cm (14.9 in)
height: 40 cm (15.7 in)

25679 polygons
25861 vertices

The scene contains 1 copy of the model, as well as 3 spheres, each of which has its own configured material assigned to it.

All objects have normal names.
All materials have convenient names.
All textures have a unique name with the model of this lamp.

Each model in the scene has a Turbosmooth modifier assigned to it with Render Iterations=2, which is only applied during rendering.
In the obj file the model is saved with Turbosmooth applied.

Pivot Point is aligned to the center of the model.

Those who work in V-Ray version lower than 3.1, be careful, in the materials in the BRDF section there is Microfaset GTR (GGX), if your version is older than 3.1, then the BRDF field will be empty. Select Blinn, Phong or Ward - what is preferable for you.

For Corona render, it is recommended to install version not lower than 1.5, since the glossiness of materials is configured taking into account PBR.