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NIGIRI bench
PRO
$7
Royalty free
Platform:3dsMax 2017 + fbx
Render:
V-Ray
Corona
Size:
72 MBNEW
Colors:
Style:Modern
Materials: Wood, Fabric
Formfactor:
Published 17 January 2025
Nigiri banquette by Parla

The Nigiri bench combines Asian style with contemporary aesthetics. Distinctive structural lines highlight the craftsmanship of the frame and provide soft back support.

W 150cm x H 56cm x D 54cm / Seat height 45 cm

The scene presents models of a bench and a blanket in 2 colors: Ash Sunrise/Beige fabric, Ash Dark Walnut/Boucle gray

polys: 158078 - turbosmooth render iters 1 applied.
verts: 79198

The archive contains a 3ds max 2017 scene for Corona and V-Ray + fbx files.
Units of measurement: mm.

Renders for the preview are made in Corona Render 10. The model uses CoronaLegacyMtl. Conversion of materials to V-Ray is done using V-Ray scene converter.
The turbosmooth modifier is partially applied to the model (in viewport - 0 iterations, in render - 1 iteration). Pivot is configured. XForm, there is a scan.
All models, textures and materials are named logically and in accordance with the objects.

link: https://goo.su/m2yrRQ 
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NIGIRI bench

PRO
$7
Royalty free
20
20
20
Platform:3dsMax 2017 + fbx
Render:
V-Ray
Corona
Size:
72 MBNEW
Colors:
Style:Modern
Materials: Wood, Fabric
Formfactor:
Published 17 January 2025
Nigiri banquette by Parla

The Nigiri bench combines Asian style with contemporary aesthetics. Distinctive structural lines highlight the craftsmanship of the frame and provide soft back support.

W 150cm x H 56cm x D 54cm / Seat height 45 cm

The scene presents models of a bench and a blanket in 2 colors: Ash Sunrise/Beige fabric, Ash Dark Walnut/Boucle gray

polys: 158078 - turbosmooth render iters 1 applied.
verts: 79198

The archive contains a 3ds max 2017 scene for Corona and V-Ray + fbx files.
Units of measurement: mm.

Renders for the preview are made in Corona Render 10. The model uses CoronaLegacyMtl. Conversion of materials to V-Ray is done using V-Ray scene converter.
The turbosmooth modifier is partially applied to the model (in viewport - 0 iterations, in render - 1 iteration). Pivot is configured. XForm, there is a scan.
All models, textures and materials are named logically and in accordance with the objects.

link: https://goo.su/m2yrRQ