








0 Recommend
Noah Sectional Sofa
PRO
$7
Royalty free
| Platform: | 3dsMax 2011 + obj |
| Render: | |
| Size: | 67 MBNEW |
| Colors: | |
| Style: | Ethnic |
| Materials: | Fabric, Fur |
| Formfactor: |
Published 17 December 2019
Roveconcepts Noah Sectional Sofa
Corner sofa with a cape. Under the pillows and rugs is a fold-out sofa.
Fur is made with Hair and Fur modificator
For correct display:
1. System Units Setup - Millimeters
2. Rendering > Effects > Hair and Fur > Hair > mr prim
To mirror the fur along the axes:
1. Open the model group and select a pelt;
2. In the "Hair and Fur" modifier in the "Tools" tab, click " Guides -> Splines";
3. Wait for the end of the operation to create splines that will be used to build the fur of the mirrored model;
4. Add the created splines to the general model group and mirror the model on the desired axis;
5. Ungroup, make the X-FORM of all the model elements;
6. Select a pelt, in the "Hair and Fur" modifier in the "Tools" tab, click " Recomb From Splines";
7. After clicking select previously created splines. As a result, the fur will be created based on your splines;
8. Remove the splines and close the group model.
Model dimensions: 3200 x 2020 x 860 mm;
polys: 612.158;
verts: 635.535.
https://www.roveconcepts.com/noah-sectional?locale=en_CA
Corner sofa with a cape. Under the pillows and rugs is a fold-out sofa.
Fur is made with Hair and Fur modificator
For correct display:
1. System Units Setup - Millimeters
2. Rendering > Effects > Hair and Fur > Hair > mr prim
To mirror the fur along the axes:
1. Open the model group and select a pelt;
2. In the "Hair and Fur" modifier in the "Tools" tab, click " Guides -> Splines";
3. Wait for the end of the operation to create splines that will be used to build the fur of the mirrored model;
4. Add the created splines to the general model group and mirror the model on the desired axis;
5. Ungroup, make the X-FORM of all the model elements;
6. Select a pelt, in the "Hair and Fur" modifier in the "Tools" tab, click " Recomb From Splines";
7. After clicking select previously created splines. As a result, the fur will be created based on your splines;
8. Remove the splines and close the group model.
Model dimensions: 3200 x 2020 x 860 mm;
polys: 612.158;
verts: 635.535.
https://www.roveconcepts.com/noah-sectional?locale=en_CA
0 comments
Noah Sectional Sofa
PRO
$7
Royalty free
1102
| Platform: | 3dsMax 2011 + obj |
| Render: | |
| Size: | 67 MBNEW |
| Colors: | |
| Style: | Ethnic |
| Materials: | Fabric, Fur |
| Formfactor: |
Published 17 December 2019
Roveconcepts Noah Sectional Sofa
Corner sofa with a cape. Under the pillows and rugs is a fold-out sofa.
Fur is made with Hair and Fur modificator
For correct display:
1. System Units Setup - Millimeters
2. Rendering > Effects > Hair and Fur > Hair > mr prim
To mirror the fur along the axes:
1. Open the model group and select a pelt;
2. In the "Hair and Fur" modifier in the "Tools" tab, click " Guides -> Splines";
3. Wait for the end of the operation to create splines that will be used to build the fur of the mirrored model;
4. Add the created splines to the general model group and mirror the model on the desired axis;
5. Ungroup, make the X-FORM of all the model elements;
6. Select a pelt, in the "Hair and Fur" modifier in the "Tools" tab, click " Recomb From Splines";
7. After clicking select previously created splines. As a result, the fur will be created based on your splines;
8. Remove the splines and close the group model.
Model dimensions: 3200 x 2020 x 860 mm;
polys: 612.158;
verts: 635.535.
https://www.roveconcepts.com/noah-sectional?locale=en_CA
Corner sofa with a cape. Under the pillows and rugs is a fold-out sofa.
Fur is made with Hair and Fur modificator
For correct display:
1. System Units Setup - Millimeters
2. Rendering > Effects > Hair and Fur > Hair > mr prim
To mirror the fur along the axes:
1. Open the model group and select a pelt;
2. In the "Hair and Fur" modifier in the "Tools" tab, click " Guides -> Splines";
3. Wait for the end of the operation to create splines that will be used to build the fur of the mirrored model;
4. Add the created splines to the general model group and mirror the model on the desired axis;
5. Ungroup, make the X-FORM of all the model elements;
6. Select a pelt, in the "Hair and Fur" modifier in the "Tools" tab, click " Recomb From Splines";
7. After clicking select previously created splines. As a result, the fur will be created based on your splines;
8. Remove the splines and close the group model.
Model dimensions: 3200 x 2020 x 860 mm;
polys: 612.158;
verts: 635.535.
https://www.roveconcepts.com/noah-sectional?locale=en_CA
Similar models
PRO
72
309
PRO
48
214
Add to collection
Favorites
Are you sure you want to permanently delete the model?
Are you sure you want to download the model to your mobile device?





