








0 Recommend
Nordic cloud pendant light
PRO
$7
Royalty free
| Platform: | 3dsMax 2013 + obj |
| Render: | |
| Size: | 5 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Glass, Plastic |
| Formfactor: |
Published 19 July 2025
Name: Nordic cloud pendant light
Version: 2013
Preview: No
Units: Centimeters
Polys: 58,603
Verts: 59,835
XForm: Yes
Texture: No
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
Scene Unit in "cm". If you have "mm", then in case of increasing or decreasing the height of the surface, you will need to adjust the Max. level (Corona) and Amount (V-ray) values. For "Displacement" to work correctly, your scene must be in centimeters and in the correct scale.
All objects in the scene have a single Multi/Sub-Object material applied to them.
https: https://www.lumeers.com/products/suspension-nuvola-nordique-nuages-led-decoration-design-italien-8908612206938?variant=48121219547482
Version: 2013
Preview: No
Units: Centimeters
Polys: 58,603
Verts: 59,835
XForm: Yes
Texture: No
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
Scene Unit in "cm". If you have "mm", then in case of increasing or decreasing the height of the surface, you will need to adjust the Max. level (Corona) and Amount (V-ray) values. For "Displacement" to work correctly, your scene must be in centimeters and in the correct scale.
All objects in the scene have a single Multi/Sub-Object material applied to them.
https: https://www.lumeers.com/products/suspension-nuvola-nordique-nuages-led-decoration-design-italien-8908612206938?variant=48121219547482
0 comments
Nordic cloud pendant light
PRO
$7
Royalty free
46
| Platform: | 3dsMax 2013 + obj |
| Render: | |
| Size: | 5 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Glass, Plastic |
| Formfactor: |
Published 19 July 2025
Name: Nordic cloud pendant light
Version: 2013
Preview: No
Units: Centimeters
Polys: 58,603
Verts: 59,835
XForm: Yes
Texture: No
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
Scene Unit in "cm". If you have "mm", then in case of increasing or decreasing the height of the surface, you will need to adjust the Max. level (Corona) and Amount (V-ray) values. For "Displacement" to work correctly, your scene must be in centimeters and in the correct scale.
All objects in the scene have a single Multi/Sub-Object material applied to them.
https: https://www.lumeers.com/products/suspension-nuvola-nordique-nuages-led-decoration-design-italien-8908612206938?variant=48121219547482
Version: 2013
Preview: No
Units: Centimeters
Polys: 58,603
Verts: 59,835
XForm: Yes
Texture: No
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
Scene Unit in "cm". If you have "mm", then in case of increasing or decreasing the height of the surface, you will need to adjust the Max. level (Corona) and Amount (V-ray) values. For "Displacement" to work correctly, your scene must be in centimeters and in the correct scale.
All objects in the scene have a single Multi/Sub-Object material applied to them.
https: https://www.lumeers.com/products/suspension-nuvola-nordique-nuages-led-decoration-design-italien-8908612206938?variant=48121219547482
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