














0 Recommend
Orlando by Lioste dining chair
PRO
$7
Royalty free
| Platform: | 3dsMax 2019 + obj |
| Render: | |
| Size: | 107 MBNEW |
| Polygons: | 10K |
| Colors: | |
| Length: | 56 cm |
| Width: | 56 cm |
| Height: | 84 cm |
| Style: | Modern |
| Materials: | Wood, Fabric |
| Formfactor: |
Published 8 October 2025
Orlando by Lioste dining chair
Model materials are configured for Corona Renderer - Physical Material.
The scene contains a chair model and 4 primitive spheres with configured materials.
The modifier stack includes Open Subdiv - add the number of iterations to your taste - the preview shows 2 iterations.
Link: https://lioste.ru/catalog/orlando/stul-orlando
Model materials are configured for Corona Renderer - Physical Material.
The scene contains a chair model and 4 primitive spheres with configured materials.
The modifier stack includes Open Subdiv - add the number of iterations to your taste - the preview shows 2 iterations.
Link: https://lioste.ru/catalog/orlando/stul-orlando
0 comments
Orlando by Lioste dining chair
PRO
$7
Royalty free
16
| Platform: | 3dsMax 2019 + obj |
| Render: | |
| Size: | 107 MBNEW |
| Polygons: | 10K |
| Colors: | |
| Length: | 56 cm |
| Width: | 56 cm |
| Height: | 84 cm |
| Style: | Modern |
| Materials: | Wood, Fabric |
| Formfactor: |
Published 8 October 2025
Orlando by Lioste dining chair
Model materials are configured for Corona Renderer - Physical Material.
The scene contains a chair model and 4 primitive spheres with configured materials.
The modifier stack includes Open Subdiv - add the number of iterations to your taste - the preview shows 2 iterations.
Link: https://lioste.ru/catalog/orlando/stul-orlando
Model materials are configured for Corona Renderer - Physical Material.
The scene contains a chair model and 4 primitive spheres with configured materials.
The modifier stack includes Open Subdiv - add the number of iterations to your taste - the preview shows 2 iterations.
Link: https://lioste.ru/catalog/orlando/stul-orlando
Are you sure you want to permanently delete the model?