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Dining table Almont, Divan.ru
PRO
$7
Royalty free
| Platform: | 3dsMax 2018 + obj |
| Render: | |
| Size: | 46 MBNEW |
| Polygons: | 2.8K |
| Colors: | |
| Length: | 220 cm |
| Width: | 100 cm |
| Height: | 75.5 cm |
| Style: | Modern |
| Materials: | Wood |
| Formfactor: |
Published 24 July 2025
Dining table Almont (Almont), Divan.ru
https://www.divan.ru/product/kuhonnyj-stol-almont-glossy-olive
Materials CoronaPhysicalMTL, CoronaLegacyMTL=CoronaMTL
Version Corona 11
In versions CoronaRender 6 and below
For CoronaLegacyMtl, a Corona Renderer version of at least 1.5 is required, as the maps are designed for PBR (roughness-metallic) usage
Textures and materials have logical names
Texturing UnwrapUVW
https://www.divan.ru/product/kuhonnyj-stol-almont-glossy-olive
Materials CoronaPhysicalMTL, CoronaLegacyMTL=CoronaMTL
Version Corona 11
In versions CoronaRender 6 and below
For CoronaLegacyMtl, a Corona Renderer version of at least 1.5 is required, as the maps are designed for PBR (roughness-metallic) usage
Textures and materials have logical names
Texturing UnwrapUVW
0 comments
Dining table Almont, Divan.ru
PRO
$7
Royalty free
25
| Platform: | 3dsMax 2018 + obj |
| Render: | |
| Size: | 46 MBNEW |
| Polygons: | 2.8K |
| Colors: | |
| Length: | 220 cm |
| Width: | 100 cm |
| Height: | 75.5 cm |
| Style: | Modern |
| Materials: | Wood |
| Formfactor: |
Published 24 July 2025
Dining table Almont (Almont), Divan.ru
https://www.divan.ru/product/kuhonnyj-stol-almont-glossy-olive
Materials CoronaPhysicalMTL, CoronaLegacyMTL=CoronaMTL
Version Corona 11
In versions CoronaRender 6 and below
For CoronaLegacyMtl, a Corona Renderer version of at least 1.5 is required, as the maps are designed for PBR (roughness-metallic) usage
Textures and materials have logical names
Texturing UnwrapUVW
https://www.divan.ru/product/kuhonnyj-stol-almont-glossy-olive
Materials CoronaPhysicalMTL, CoronaLegacyMTL=CoronaMTL
Version Corona 11
In versions CoronaRender 6 and below
For CoronaLegacyMtl, a Corona Renderer version of at least 1.5 is required, as the maps are designed for PBR (roughness-metallic) usage
Textures and materials have logical names
Texturing UnwrapUVW
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