0 Recommend
Oblique easy chair
PRO
$7
Royalty free
Platform:3dsMax 2012 + obj
Render:
V-Ray
Size:
36 MBNEW
Polygons:291K
Colors:
Length:670 cm
Width:710 cm
Height:770 cm
Style:Modern
Materials: Metal, Fabric
Formfactor:
Published 4 August 2022
Oblique easy chair. Brand: Prostoria
Link1: https://www.prostoria.eu/en/collections/oblique/oblique-easy-chair/ 
Units: millimeters
Formats: 3Ds Max 2012, 2015 (Vray), OBJ
XForm:Yes
Unwrap uvw: Yes
Textures: Yes
Material library Vray: Yes
Render: Vray
Ready to render
Important: the TurboSmooth modifier must be applied to the import objects.
Those who work in V-Ray versions lower than 3.1, be careful, in the materials in the BRDF section there is Microfaset GTR ( GGX ), if your version is older than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward - whatever suits you best." If the CORONA version is higher than 1.4: “For Corona render, it is recommended to set the version to at least 1.5, since the glossiness of materials is adjusted with PBR in mind.
0 comments

Oblique easy chair

PRO
$7
Royalty free
3
3
3
Platform:3dsMax 2012 + obj
Render:
V-Ray
Size:
36 MBNEW
Polygons:291K
Colors:
Length:670 cm
Width:710 cm
Height:770 cm
Style:Modern
Materials: Metal, Fabric
Formfactor:
Published 4 August 2022
Oblique easy chair. Brand: Prostoria
Link1: https://www.prostoria.eu/en/collections/oblique/oblique-easy-chair/ 
Units: millimeters
Formats: 3Ds Max 2012, 2015 (Vray), OBJ
XForm:Yes
Unwrap uvw: Yes
Textures: Yes
Material library Vray: Yes
Render: Vray
Ready to render
Important: the TurboSmooth modifier must be applied to the import objects.
Those who work in V-Ray versions lower than 3.1, be careful, in the materials in the BRDF section there is Microfaset GTR ( GGX ), if your version is older than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward - whatever suits you best." If the CORONA version is higher than 1.4: “For Corona render, it is recommended to set the version to at least 1.5, since the glossiness of materials is adjusted with PBR in mind.