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Office chair Tingl, Divan.ru
PRO
$7
Royalty free
Platform:3dsMax 2018 + obj
Render:
V-Ray
Corona
Size:
124 MBNEW
Polygons:11K
Colors:
Style:Modern
Materials: Fabric, Leather
Formfactor:
Published 20 March 2025
Office chair Tingl, Divan.ru
https://www.divan.ru/product/ofisnoe-kreslo-tingl-brown 
The model is made under Turbosmooth, the modifier is enabled (display in the viewport - 0 iterations, on the render 1 iteration), in the OBJ file Turbosmooth is disabled
Materials CoronaPhysicalMTL, CoronaLegacyMTL=CoronaMTL, Vray
Corona version 11
In CoronaRender versions 6 and below
CoronaLegacyMtl requires Corona Renderer version 1.5 or higher, as the maps are designed to use PBR (roughness-metallic)
Vray version 5
Vray materials are obtained using Vray-converter
Those who work in V-Ray version lower than 3.1, be careful, in the materials in the BRDF section there is Microfaset GTR (GGX), if your version is older than 3.1, then the BRDF field will be empty. Select Blinn, Phong or Ward - what is preferable for you.
All maps are designed for the PBR roughness-metallic workspace.
Textures and materials have logical names
Texturing UnwrapUVW
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Office chair Tingl, Divan.ru

PRO
$7
Royalty free
11
11
11
Platform:3dsMax 2018 + obj
Render:
V-Ray
Corona
Size:
124 MBNEW
Polygons:11K
Colors:
Style:Modern
Materials: Fabric, Leather
Formfactor:
Published 20 March 2025
Office chair Tingl, Divan.ru
https://www.divan.ru/product/ofisnoe-kreslo-tingl-brown 
The model is made under Turbosmooth, the modifier is enabled (display in the viewport - 0 iterations, on the render 1 iteration), in the OBJ file Turbosmooth is disabled
Materials CoronaPhysicalMTL, CoronaLegacyMTL=CoronaMTL, Vray
Corona version 11
In CoronaRender versions 6 and below
CoronaLegacyMtl requires Corona Renderer version 1.5 or higher, as the maps are designed to use PBR (roughness-metallic)
Vray version 5
Vray materials are obtained using Vray-converter
Those who work in V-Ray version lower than 3.1, be careful, in the materials in the BRDF section there is Microfaset GTR (GGX), if your version is older than 3.1, then the BRDF field will be empty. Select Blinn, Phong or Ward - what is preferable for you.
All maps are designed for the PBR roughness-metallic workspace.
Textures and materials have logical names
Texturing UnwrapUVW