








0 Recommend
OM Rug Bear 1.2m
FREE
Royalty free
| Platform: | 3dsMax 2021 + fbx |
| Render: | |
| Size: | 144 MBNEW |
| Colors: | |
| Length: | 120 cm |
| Width: | 120 cm |
| Height: | 1 cm |
| Style: | Modern |
| Materials: | Fabric, Fur |
| Formfactor: |
Published 3 April 2025
Queen Decor Carpet "Bear" 1200mm
The model uses the Hair and Fur modifier.
All required settings are in the archive
3 layers of the modifier, the settings of the layers are identical, the differences are only in General Parameters - Density - each layer has its own fur map, you need to place the map in the mat.editor and drag it to the empty square to the right of the specified item
01_black.png - for black color
02_white.png - for white color
03_beige.png - for beige color
and also, set the color in Material Parameters - Tip Color / Root color at every layer
https://www.wildberries.ru/catalog/225500333/detail.aspx?size=357248219
The model uses the Hair and Fur modifier.
All required settings are in the archive
3 layers of the modifier, the settings of the layers are identical, the differences are only in General Parameters - Density - each layer has its own fur map, you need to place the map in the mat.editor and drag it to the empty square to the right of the specified item
01_black.png - for black color
02_white.png - for white color
03_beige.png - for beige color
and also, set the color in Material Parameters - Tip Color / Root color at every layer
https://www.wildberries.ru/catalog/225500333/detail.aspx?size=357248219
0 comments
OM Rug Bear 1.2m
FREE
Royalty free
307
| Platform: | 3dsMax 2021 + fbx |
| Render: | |
| Size: | 144 MBNEW |
| Colors: | |
| Length: | 120 cm |
| Width: | 120 cm |
| Height: | 1 cm |
| Style: | Modern |
| Materials: | Fabric, Fur |
| Formfactor: |
Published 3 April 2025
Queen Decor Carpet "Bear" 1200mm
The model uses the Hair and Fur modifier.
All required settings are in the archive
3 layers of the modifier, the settings of the layers are identical, the differences are only in General Parameters - Density - each layer has its own fur map, you need to place the map in the mat.editor and drag it to the empty square to the right of the specified item
01_black.png - for black color
02_white.png - for white color
03_beige.png - for beige color
and also, set the color in Material Parameters - Tip Color / Root color at every layer
https://www.wildberries.ru/catalog/225500333/detail.aspx?size=357248219
The model uses the Hair and Fur modifier.
All required settings are in the archive
3 layers of the modifier, the settings of the layers are identical, the differences are only in General Parameters - Density - each layer has its own fur map, you need to place the map in the mat.editor and drag it to the empty square to the right of the specified item
01_black.png - for black color
02_white.png - for white color
03_beige.png - for beige color
and also, set the color in Material Parameters - Tip Color / Root color at every layer
https://www.wildberries.ru/catalog/225500333/detail.aspx?size=357248219
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