








0 Recommend
OM Carpet "Chamomile" 1300mm (Queen Decor)
FREE
Royalty free
| Platform: | 3dsMax 2021 + obj |
| Render: | |
| Size: | 139 MBNEW |
| Colors: | |
| Length: | 130 cm |
| Width: | 130 cm |
| Height: | 1 cm |
| Style: | Modern |
| Materials: | Fabric, Fur |
| Formfactor: |
Published 7 April 2025
The model uses the Hair and Fur modifier.
All required settings in the archive are presented as screenshots
3 layers of modifier, in General Parameters - Density - each layer has its own fur map, you need to place the map in the mat.editor and drag it to the empty square to the right of the specified item
1300_01_kant.png - carpet edge
1300_02_lep.png - white
1300_03_circle.png - yellow
and also, set the color in Material Parameters - Tip Color / Root color for each layer, taking the color with a pipette or adjusting it yourself
All required settings in the archive are presented as screenshots
3 layers of modifier, in General Parameters - Density - each layer has its own fur map, you need to place the map in the mat.editor and drag it to the empty square to the right of the specified item
1300_01_kant.png - carpet edge
1300_02_lep.png - white
1300_03_circle.png - yellow
and also, set the color in Material Parameters - Tip Color / Root color for each layer, taking the color with a pipette or adjusting it yourself
0 comments
OM Carpet "Chamomile" 1300mm (Queen Decor)
FREE
Royalty free
303
| Platform: | 3dsMax 2021 + obj |
| Render: | |
| Size: | 139 MBNEW |
| Colors: | |
| Length: | 130 cm |
| Width: | 130 cm |
| Height: | 1 cm |
| Style: | Modern |
| Materials: | Fabric, Fur |
| Formfactor: |
Published 7 April 2025
The model uses the Hair and Fur modifier.
All required settings in the archive are presented as screenshots
3 layers of modifier, in General Parameters - Density - each layer has its own fur map, you need to place the map in the mat.editor and drag it to the empty square to the right of the specified item
1300_01_kant.png - carpet edge
1300_02_lep.png - white
1300_03_circle.png - yellow
and also, set the color in Material Parameters - Tip Color / Root color for each layer, taking the color with a pipette or adjusting it yourself
All required settings in the archive are presented as screenshots
3 layers of modifier, in General Parameters - Density - each layer has its own fur map, you need to place the map in the mat.editor and drag it to the empty square to the right of the specified item
1300_01_kant.png - carpet edge
1300_02_lep.png - white
1300_03_circle.png - yellow
and also, set the color in Material Parameters - Tip Color / Root color for each layer, taking the color with a pipette or adjusting it yourself
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