











0 Recommend
OM - Cast leather armchair
FREE
Royalty free
| Platform: | 3dsMax 2017 + obj |
| Render: | |
| Size: | 37 MBNEW |
| Polygons: | 350K |
| Colors: | |
| Length: | 81 cm |
| Width: | 77 cm |
| Height: | 85 cm |
| Style: | Modern |
| Materials: | Metal, Leather |
| Formfactor: |
Published 12 May 2023
In the archive:
Files for 3ds max 2020 and 2017
OBJ file
Textures
3ds max material file
If you are importing models from obj.
Upload the "Chair_Kast_Leather.mat" file via the Material Editor.
Textures in the Viewport and Material Editor are not displayed yet.
Assign materials to objects.
Open the Asset Tracking window (Shift + T), click the Refresh button.
Select all textures and specify the texture folder via Set Path.
Files for 3ds max 2020 and 2017
OBJ file
Textures
3ds max material file
If you are importing models from obj.
Upload the "Chair_Kast_Leather.mat" file via the Material Editor.
Textures in the Viewport and Material Editor are not displayed yet.
Assign materials to objects.
Open the Asset Tracking window (Shift + T), click the Refresh button.
Select all textures and specify the texture folder via Set Path.
0 comments
OM - Cast leather armchair
FREE
Royalty free
500
| Platform: | 3dsMax 2017 + obj |
| Render: | |
| Size: | 37 MBNEW |
| Polygons: | 350K |
| Colors: | |
| Length: | 81 cm |
| Width: | 77 cm |
| Height: | 85 cm |
| Style: | Modern |
| Materials: | Metal, Leather |
| Formfactor: |
Published 12 May 2023
In the archive:
Files for 3ds max 2020 and 2017
OBJ file
Textures
3ds max material file
If you are importing models from obj.
Upload the "Chair_Kast_Leather.mat" file via the Material Editor.
Textures in the Viewport and Material Editor are not displayed yet.
Assign materials to objects.
Open the Asset Tracking window (Shift + T), click the Refresh button.
Select all textures and specify the texture folder via Set Path.
Files for 3ds max 2020 and 2017
OBJ file
Textures
3ds max material file
If you are importing models from obj.
Upload the "Chair_Kast_Leather.mat" file via the Material Editor.
Textures in the Viewport and Material Editor are not displayed yet.
Assign materials to objects.
Open the Asset Tracking window (Shift + T), click the Refresh button.
Select all textures and specify the texture folder via Set Path.
Are you sure you want to permanently delete the model?