0 Recommend
OM - Bedside cabinet Ascet
FREE
Royalty free
Platform:3dsMax 2017 + obj
Render:
Corona
Size:
75 MBNEW
Polygons:60K
Colors:
Length:390 cm
Width:390 cm
Height:410 cm
Style:Modern
Materials: Wood
Formfactor:
Published 2 May 2023
Materials:
- Solid ash
- Solid ash bleached
- Solid black ash

Two types of facade:
Smooth and wave

https://ascet.store/shop/tproduct/491678719-892245785341-prikrovatnaya-tumba 

In the archive:
Files for 3ds max 2020 and 2017
OBJ file
Textures
3ds max material file
Screenshots of material structure and obj import settings

Important!
The wave material is a combination of high-poly + normal + edge highlighting in the diffuse.
Use only materials from the archive, especially for a facade with a wave.
Independent creation and replacement of facade materials with a wave and its appearance will be very different from the preview.

If you are importing models from obj.
Upload the "Ascet_NightStand.mat" file via the Material Editor.
Textures in the Viewport and Material Editor are not yet displayed.
Assign materials to objects.
Open the Asset Tracking window (Shift + T), click the Refresh button.
Select all textures and specify the texture folder via Set Path.
0 comments

OM - Bedside cabinet Ascet

FREE
Royalty free
914
914
914
Platform:3dsMax 2017 + obj
Render:
Corona
Size:
75 MBNEW
Polygons:60K
Colors:
Length:390 cm
Width:390 cm
Height:410 cm
Style:Modern
Materials: Wood
Formfactor:
Published 2 May 2023
Materials:
- Solid ash
- Solid ash bleached
- Solid black ash

Two types of facade:
Smooth and wave

https://ascet.store/shop/tproduct/491678719-892245785341-prikrovatnaya-tumba 

In the archive:
Files for 3ds max 2020 and 2017
OBJ file
Textures
3ds max material file
Screenshots of material structure and obj import settings

Important!
The wave material is a combination of high-poly + normal + edge highlighting in the diffuse.
Use only materials from the archive, especially for a facade with a wave.
Independent creation and replacement of facade materials with a wave and its appearance will be very different from the preview.

If you are importing models from obj.
Upload the "Ascet_NightStand.mat" file via the Material Editor.
Textures in the Viewport and Material Editor are not yet displayed.
Assign materials to objects.
Open the Asset Tracking window (Shift + T), click the Refresh button.
Select all textures and specify the texture folder via Set Path.