








0 Recommend
Optoma HD151X
PRO
$7
Royalty free
| Platform: | 3dsMax 2011 + obj |
| Render: | |
| Size: | 6 MBNEW |
| Polygons: | 120K |
| Colors: | |
| Length: | 38.6 cm |
| Width: | 28 cm |
| Height: | 16.2 cm |
| Style: | Modern |
| Materials: | Plastic |
| Formfactor: |
Published 6 July 2017
The HD151X bright projector - an unsurpassed level of 1080p image quality - is ideal for watching your favorite TV shows, sports broadcasts, movies and dynamic games on the big screen. HD151X reproduces saturated colors, without loss of quality - even in conditions of insufficient darkening of the room.
The ease of connection, the presence of HDMI and DVI inputs, as well as powerful built-in speakers that can fill any space with sound.
* when using an OBJ file, apply a MeshSmoth with 2-3 iterations to the necessary parts of the model.
The ease of connection, the presence of HDMI and DVI inputs, as well as powerful built-in speakers that can fill any space with sound.
* when using an OBJ file, apply a MeshSmoth with 2-3 iterations to the necessary parts of the model.
0 comments
Optoma HD151X
PRO
$7
Royalty free
46
| Platform: | 3dsMax 2011 + obj |
| Render: | |
| Size: | 6 MBNEW |
| Polygons: | 120K |
| Colors: | |
| Length: | 38.6 cm |
| Width: | 28 cm |
| Height: | 16.2 cm |
| Style: | Modern |
| Materials: | Plastic |
| Formfactor: |
Published 6 July 2017
The HD151X bright projector - an unsurpassed level of 1080p image quality - is ideal for watching your favorite TV shows, sports broadcasts, movies and dynamic games on the big screen. HD151X reproduces saturated colors, without loss of quality - even in conditions of insufficient darkening of the room.
The ease of connection, the presence of HDMI and DVI inputs, as well as powerful built-in speakers that can fill any space with sound.
* when using an OBJ file, apply a MeshSmoth with 2-3 iterations to the necessary parts of the model.
The ease of connection, the presence of HDMI and DVI inputs, as well as powerful built-in speakers that can fill any space with sound.
* when using an OBJ file, apply a MeshSmoth with 2-3 iterations to the necessary parts of the model.
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