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Autumn trail 06 (8 meters)
PRO
$7
Royalty free
Platform:3dsMax 2019 + fbx
Render:
V-Ray
Corona
Size:
98 MBNEW
Polygons:1.6K
Colors:
Length:800 cm
Width:200 cm
Height:7 cm
Style:Ethnic
Materials: Organics
Formfactor:
Published 30 August 2023
video preview: https://youtu.be/7330QrMEGq8 
The road is made using a seamless 8K material with displacement.
One-lane gravel road with green and yellow leaves and branches. Islands of grass on the roadside.

The material is applied to any plane (road) with a width of about 2 meters and the corresponding UV with a tile size of 2x8 meters.
In the scene, an example of the use of the material. Displacement height ~7cm. On the sides, the displacement tends to zero.
High quality textures and resolution up to 2048x8192px:
Diffuse, Normal, Specular/Glossiness, Displacement (32-bit EXR and PNG for compatibility), Ambient Occlusion (not connected):
faces: 1600

*Vray 6, Corona 7 and up
*when importing from FBX make sure input gamma=1.0 (linear/non-color) for Normal_map and Specular
0 comments

Autumn trail 06 (8 meters)

PRO
$7
Royalty free
102
102
102
Platform:3dsMax 2019 + fbx
Render:
V-Ray
Corona
Size:
98 MBNEW
Polygons:1.6K
Colors:
Length:800 cm
Width:200 cm
Height:7 cm
Style:Ethnic
Materials: Organics
Formfactor:
Published 30 August 2023
video preview: https://youtu.be/7330QrMEGq8 
The road is made using a seamless 8K material with displacement.
One-lane gravel road with green and yellow leaves and branches. Islands of grass on the roadside.

The material is applied to any plane (road) with a width of about 2 meters and the corresponding UV with a tile size of 2x8 meters.
In the scene, an example of the use of the material. Displacement height ~7cm. On the sides, the displacement tends to zero.
High quality textures and resolution up to 2048x8192px:
Diffuse, Normal, Specular/Glossiness, Displacement (32-bit EXR and PNG for compatibility), Ambient Occlusion (not connected):
faces: 1600

*Vray 6, Corona 7 and up
*when importing from FBX make sure input gamma=1.0 (linear/non-color) for Normal_map and Specular