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Wall Brick Design-16-4Color-PBR
PRO
$7
Royalty free
Platform: | 3dsMax 2016 + fbx |
Render: | |
Size: | 137 MB |
Colors: | |
Style: | Modern |
Materials: | Brick |
Formfactor: |
Published 22 September 2021
This PBR seamless material created by Substance Designer.
Files = Textures (2K) .png + 3dMax (Vray, Corona) + Sbsar + mtl + fbx.
Textures = 4basecolor, ambientocclusion, height, normal.
Workflow = metallic-roughness + specular-glossiness.
Normal = OpenGL.
Files = Textures (2K) .png + 3dMax (Vray, Corona) + Sbsar + mtl + fbx.
Textures = 4basecolor, ambientocclusion, height, normal.
Workflow = metallic-roughness + specular-glossiness.
Normal = OpenGL.
6 comments
fedorisenainna4 years ago
tell me for a beginner, if the type of render is not specified, what does it mean? thanks
Reply
LeyRon8 years ago
Prompt please, whether through Flor Generator and MultiTexture expanded here and so as tiles laid out in this picture? what settings should be for the chess layout?
Reply
1 reply
Wall Brick Design-16-4Color-PBR
PRO
$7
Royalty free
450
Platform: | 3dsMax 2016 + fbx |
Render: | |
Size: | 137 MB |
Colors: | |
Style: | Modern |
Materials: | Brick |
Formfactor: |
Published 22 September 2021
This PBR seamless material created by Substance Designer.
Files = Textures (2K) .png + 3dMax (Vray, Corona) + Sbsar + mtl + fbx.
Textures = 4basecolor, ambientocclusion, height, normal.
Workflow = metallic-roughness + specular-glossiness.
Normal = OpenGL.
Files = Textures (2K) .png + 3dMax (Vray, Corona) + Sbsar + mtl + fbx.
Textures = 4basecolor, ambientocclusion, height, normal.
Workflow = metallic-roughness + specular-glossiness.
Normal = OpenGL.
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