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Pendant lamp Loom
PRO
$7
Royalty free
| Platform: | 3dsMax 2013 + obj |
| Render: | |
| Size: | 7 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Metal, Glass |
| Formfactor: |
Published 18 September 2025
Name: Pendant lamp Loom
Units: Centimeters
Polys: 8,908
Verts: 9,162
Dimension: ↔103 cm, ↗7 cm, ↑80 cm
XForm: Yes
Texture: Yes
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
Scene Unit in "cm". If you have "mm", then in case of increasing or decreasing the height of the surface, you will need to adjust the Max. level (Corona) and Amount (V-ray) values. For "Displacement" to work correctly, your scene must be in centimeters and in the correct scale.
All objects in the scene have a single Multi/Sub-Object material applied to them.
https: https://maytoni.ru/catalog/decorative/podvesy/mod258pl-l20bs3k/
Units: Centimeters
Polys: 8,908
Verts: 9,162
Dimension: ↔103 cm, ↗7 cm, ↑80 cm
XForm: Yes
Texture: Yes
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
Scene Unit in "cm". If you have "mm", then in case of increasing or decreasing the height of the surface, you will need to adjust the Max. level (Corona) and Amount (V-ray) values. For "Displacement" to work correctly, your scene must be in centimeters and in the correct scale.
All objects in the scene have a single Multi/Sub-Object material applied to them.
https: https://maytoni.ru/catalog/decorative/podvesy/mod258pl-l20bs3k/
0 comments
Pendant lamp Loom
PRO
$7
Royalty free
9
| Platform: | 3dsMax 2013 + obj |
| Render: | |
| Size: | 7 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Metal, Glass |
| Formfactor: |
Published 18 September 2025
Name: Pendant lamp Loom
Units: Centimeters
Polys: 8,908
Verts: 9,162
Dimension: ↔103 cm, ↗7 cm, ↑80 cm
XForm: Yes
Texture: Yes
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
Scene Unit in "cm". If you have "mm", then in case of increasing or decreasing the height of the surface, you will need to adjust the Max. level (Corona) and Amount (V-ray) values. For "Displacement" to work correctly, your scene must be in centimeters and in the correct scale.
All objects in the scene have a single Multi/Sub-Object material applied to them.
https: https://maytoni.ru/catalog/decorative/podvesy/mod258pl-l20bs3k/
Units: Centimeters
Polys: 8,908
Verts: 9,162
Dimension: ↔103 cm, ↗7 cm, ↑80 cm
XForm: Yes
Texture: Yes
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
Scene Unit in "cm". If you have "mm", then in case of increasing or decreasing the height of the surface, you will need to adjust the Max. level (Corona) and Amount (V-ray) values. For "Displacement" to work correctly, your scene must be in centimeters and in the correct scale.
All objects in the scene have a single Multi/Sub-Object material applied to them.
https: https://maytoni.ru/catalog/decorative/podvesy/mod258pl-l20bs3k/
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