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Pendant lamp VIEW
PRO
$7
Royalty free
| Platform: | 3dsMax 2013 + obj |
| Render: | |
| Size: | 6 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Metal, Ceramics |
| Formfactor: |
Published 30 July 2025
Name: Pendant lamp VIEW
Version: 2013
Preview: No
Units: Centimeters
Poly: 43,054
Verts: 44,212
Dimension: ↔ 100 cm, ↑ 8 cm
XForm: Yes
Texture: Yes (1 pts - 2.3 mb)
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
Scene Unit in "cm". If you have "mm", then in case of increasing or decreasing the height of the surface, you will need to adjust the Max. level (Corona) and Amount (V-ray) values. For "Displacement" to work correctly, your scene must be in centimeters and in the correct scale.
All objects in the scene have a single Multi/Sub-Object material applied to them.
https: https://www.lampatron.ru/cat/item/design-lamps-view/
Version: 2013
Preview: No
Units: Centimeters
Poly: 43,054
Verts: 44,212
Dimension: ↔ 100 cm, ↑ 8 cm
XForm: Yes
Texture: Yes (1 pts - 2.3 mb)
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
Scene Unit in "cm". If you have "mm", then in case of increasing or decreasing the height of the surface, you will need to adjust the Max. level (Corona) and Amount (V-ray) values. For "Displacement" to work correctly, your scene must be in centimeters and in the correct scale.
All objects in the scene have a single Multi/Sub-Object material applied to them.
https: https://www.lampatron.ru/cat/item/design-lamps-view/
0 comments
Pendant lamp VIEW
PRO
$7
Royalty free
30
| Platform: | 3dsMax 2013 + obj |
| Render: | |
| Size: | 6 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Metal, Ceramics |
| Formfactor: |
Published 30 July 2025
Name: Pendant lamp VIEW
Version: 2013
Preview: No
Units: Centimeters
Poly: 43,054
Verts: 44,212
Dimension: ↔ 100 cm, ↑ 8 cm
XForm: Yes
Texture: Yes (1 pts - 2.3 mb)
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
Scene Unit in "cm". If you have "mm", then in case of increasing or decreasing the height of the surface, you will need to adjust the Max. level (Corona) and Amount (V-ray) values. For "Displacement" to work correctly, your scene must be in centimeters and in the correct scale.
All objects in the scene have a single Multi/Sub-Object material applied to them.
https: https://www.lampatron.ru/cat/item/design-lamps-view/
Version: 2013
Preview: No
Units: Centimeters
Poly: 43,054
Verts: 44,212
Dimension: ↔ 100 cm, ↑ 8 cm
XForm: Yes
Texture: Yes (1 pts - 2.3 mb)
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
Scene Unit in "cm". If you have "mm", then in case of increasing or decreasing the height of the surface, you will need to adjust the Max. level (Corona) and Amount (V-ray) values. For "Displacement" to work correctly, your scene must be in centimeters and in the correct scale.
All objects in the scene have a single Multi/Sub-Object material applied to them.
https: https://www.lampatron.ru/cat/item/design-lamps-view/
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