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Fir stump for splitting firewood
PRO
$7
Royalty free
| Platform: | 3dsMax 2013 + fbx |
| Render: | |
| Size: | 31 MBNEW |
| Colors: | |
| Style: | Ethnic |
| Materials: | Wood |
| Formfactor: |
Published 26 June 2021
video preview: https://youtu.be/gJVFOXejjwo
Highly detailed model of a sawn fir stump, created using spherical scanning. The upper part with ax marks, the lower part is clean.
The mesh of the model is optimized and lightweight. UV unwrapping without intersections. On the model, adjusted PBR materials and 4K textures: diffuse, normals, specular / gloss.
faces: 448
For detailing, the displacement map is used together with VrayDisplacementMod (displacement height 1.2cm), they can be turned off for renders from afar.
Highly detailed model of a sawn fir stump, created using spherical scanning. The upper part with ax marks, the lower part is clean.
The mesh of the model is optimized and lightweight. UV unwrapping without intersections. On the model, adjusted PBR materials and 4K textures: diffuse, normals, specular / gloss.
faces: 448
For detailing, the displacement map is used together with VrayDisplacementMod (displacement height 1.2cm), they can be turned off for renders from afar.
0 comments
Fir stump for splitting firewood
PRO
$7
Royalty free
22
| Platform: | 3dsMax 2013 + fbx |
| Render: | |
| Size: | 31 MBNEW |
| Colors: | |
| Style: | Ethnic |
| Materials: | Wood |
| Formfactor: |
Published 26 June 2021
video preview: https://youtu.be/gJVFOXejjwo
Highly detailed model of a sawn fir stump, created using spherical scanning. The upper part with ax marks, the lower part is clean.
The mesh of the model is optimized and lightweight. UV unwrapping without intersections. On the model, adjusted PBR materials and 4K textures: diffuse, normals, specular / gloss.
faces: 448
For detailing, the displacement map is used together with VrayDisplacementMod (displacement height 1.2cm), they can be turned off for renders from afar.
Highly detailed model of a sawn fir stump, created using spherical scanning. The upper part with ax marks, the lower part is clean.
The mesh of the model is optimized and lightweight. UV unwrapping without intersections. On the model, adjusted PBR materials and 4K textures: diffuse, normals, specular / gloss.
faces: 448
For detailing, the displacement map is used together with VrayDisplacementMod (displacement height 1.2cm), they can be turned off for renders from afar.
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