0 Recommend
Binker desk, Divan.ru
PRO
$7
Royalty free
Platform:3dsMax 2018 + obj
Render:
V-Ray
Corona
Size:
8 MBNEW
Polygons:4.9K
Colors:
Length:120 cm
Width:60 cm
Height:75 cm
Style:Modern
Materials: Wood
Formfactor:
Published 8 March 2026
Binker desk, Divan.ru
https://www.divan.ru/product/pismennyj-stol-binker-white 
The color of the model can be set in the Color Map
The Weighted Normals modifier has been applied to the model.
Materials CoronaPhysicalMTL, CoronaLegacyMTL=CoronaMTL, Vray
Version of Corona 11
In versions of CoronaRender 6 and below
CoronaLegacyMtl requires a Corona Renderer version at least 1.5, as the maps are designed to use PBR (roughness-metallic)
Vray version 5
The Vray materials were obtained using the Vray converter
Those who work in V-Ray versions lower than 3.1 be careful, the materials in the BRDF section contain Microfaset GTR ( GGX), if your version is older than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward, whichever is preferable for you.
All cards are designed for the PBR roughness-metallic workspace.
Textures and materials have logical names.
Texturing UnwrapUVW
0 comments

Binker desk, Divan.ru

PRO
$7
Royalty free
4
4
4
Platform:3dsMax 2018 + obj
Render:
V-Ray
Corona
Size:
8 MBNEW
Polygons:4.9K
Colors:
Length:120 cm
Width:60 cm
Height:75 cm
Style:Modern
Materials: Wood
Formfactor:
Published 8 March 2026
Binker desk, Divan.ru
https://www.divan.ru/product/pismennyj-stol-binker-white 
The color of the model can be set in the Color Map
The Weighted Normals modifier has been applied to the model.
Materials CoronaPhysicalMTL, CoronaLegacyMTL=CoronaMTL, Vray
Version of Corona 11
In versions of CoronaRender 6 and below
CoronaLegacyMtl requires a Corona Renderer version at least 1.5, as the maps are designed to use PBR (roughness-metallic)
Vray version 5
The Vray materials were obtained using the Vray converter
Those who work in V-Ray versions lower than 3.1 be careful, the materials in the BRDF section contain Microfaset GTR ( GGX), if your version is older than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward, whichever is preferable for you.
All cards are designed for the PBR roughness-metallic workspace.
Textures and materials have logical names.
Texturing UnwrapUVW