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Ivy / Hedera Helix #1
PRO
$7
Royalty free
| Platform: | 3dsMax 2015 + fbx |
| Render: | |
| Size: | 80 MBNEW |
| Colors: | |
| Style: | Classic |
| Materials: | Organics |
Published 9 March 2020
In scene 3 separate branches of ivy. The maximum height is 5.5 meters.
If you want to make ivy more dense, you can move one branch closer to another.
Made with GrowFX.
Leaf material using opacity.
Displacement cards are missing.
Trash geometry and groups are missing.
X-form is done, normals are not inverted.
Geometry, textures and materials have the correct names, without the Cyrillic alphabet.
Model at the origin, pivots at the base of the branches.
Rendered not for long, it looks good under standard lighting by the Sun and Sky Corona.
Polys (Editable Mesh) - 2617670
If you want to make ivy more dense, you can move one branch closer to another.
Made with GrowFX.
Leaf material using opacity.
Displacement cards are missing.
Trash geometry and groups are missing.
X-form is done, normals are not inverted.
Geometry, textures and materials have the correct names, without the Cyrillic alphabet.
Model at the origin, pivots at the base of the branches.
Rendered not for long, it looks good under standard lighting by the Sun and Sky Corona.
Polys (Editable Mesh) - 2617670
0 comments
Ivy / Hedera Helix #1
PRO
$7
Royalty free
200
| Platform: | 3dsMax 2015 + fbx |
| Render: | |
| Size: | 80 MBNEW |
| Colors: | |
| Style: | Classic |
| Materials: | Organics |
Published 9 March 2020
In scene 3 separate branches of ivy. The maximum height is 5.5 meters.
If you want to make ivy more dense, you can move one branch closer to another.
Made with GrowFX.
Leaf material using opacity.
Displacement cards are missing.
Trash geometry and groups are missing.
X-form is done, normals are not inverted.
Geometry, textures and materials have the correct names, without the Cyrillic alphabet.
Model at the origin, pivots at the base of the branches.
Rendered not for long, it looks good under standard lighting by the Sun and Sky Corona.
Polys (Editable Mesh) - 2617670
If you want to make ivy more dense, you can move one branch closer to another.
Made with GrowFX.
Leaf material using opacity.
Displacement cards are missing.
Trash geometry and groups are missing.
X-form is done, normals are not inverted.
Geometry, textures and materials have the correct names, without the Cyrillic alphabet.
Model at the origin, pivots at the base of the branches.
Rendered not for long, it looks good under standard lighting by the Sun and Sky Corona.
Polys (Editable Mesh) - 2617670
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