





0 Recommend
Pendant lamp RESTAD
PRO
$7
Royalty free
| Platform: | 3dsMax 2011 + obj |
| Render: | |
| Size: | 2 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Metal, Glass |
| Formfactor: |
Published 4 January 2019
Pendant lamp RESTAD three colors
Height: 500 mm
Diameter: 110mm
Polygons: 23 880
Vertices: 15,818
Who works in the V-Ray version lower than SP1, be careful, in the materials in the BRDF section there is a Microfaset GTR (GGX), if your version is older than SP1, then the BRDF field will be empty. Choose Blinn, Phong or Ward - which is preferable to you.
All the textures in the archive, FBX and the library of materials for Corona and Vray render.
Height: 500 mm
Diameter: 110mm
Polygons: 23 880
Vertices: 15,818
Who works in the V-Ray version lower than SP1, be careful, in the materials in the BRDF section there is a Microfaset GTR (GGX), if your version is older than SP1, then the BRDF field will be empty. Choose Blinn, Phong or Ward - which is preferable to you.
All the textures in the archive, FBX and the library of materials for Corona and Vray render.
0 comments
Pendant lamp RESTAD
PRO
$7
Royalty free
6
| Platform: | 3dsMax 2011 + obj |
| Render: | |
| Size: | 2 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Metal, Glass |
| Formfactor: |
Published 4 January 2019
Pendant lamp RESTAD three colors
Height: 500 mm
Diameter: 110mm
Polygons: 23 880
Vertices: 15,818
Who works in the V-Ray version lower than SP1, be careful, in the materials in the BRDF section there is a Microfaset GTR (GGX), if your version is older than SP1, then the BRDF field will be empty. Choose Blinn, Phong or Ward - which is preferable to you.
All the textures in the archive, FBX and the library of materials for Corona and Vray render.
Height: 500 mm
Diameter: 110mm
Polygons: 23 880
Vertices: 15,818
Who works in the V-Ray version lower than SP1, be careful, in the materials in the BRDF section there is a Microfaset GTR (GGX), if your version is older than SP1, then the BRDF field will be empty. Choose Blinn, Phong or Ward - which is preferable to you.
All the textures in the archive, FBX and the library of materials for Corona and Vray render.
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