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Poliform Mad King Set
PRO
$7
Royalty free
| Platform: | 3dsMax 2015 + fbx |
| Render: | |
| Size: | 24 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Wood, Fabric |
| Formfactor: |
Published 7 June 2019
Highly detailed 3D set of two options for chairs Mad King,
The models in the archive are presented in three colors, the materials are changed by imposing the Material ID modifier by the identifier of the customized material.
Formats: 3d Max 2015 / OBJ / FBX / Corona
All Mapping - UnwrapUVW
For the OBJ format, the materials are separately saved in the Materials folder
Model, materials and layers have their own logical names.
No additional plugins were used.
The models in the archive are presented in three colors, the materials are changed by imposing the Material ID modifier by the identifier of the customized material.
Formats: 3d Max 2015 / OBJ / FBX / Corona
All Mapping - UnwrapUVW
For the OBJ format, the materials are separately saved in the Materials folder
Model, materials and layers have their own logical names.
No additional plugins were used.
0 comments
Poliform Mad King Set
PRO
$7
Royalty free
66
| Platform: | 3dsMax 2015 + fbx |
| Render: | |
| Size: | 24 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Wood, Fabric |
| Formfactor: |
Published 7 June 2019
Highly detailed 3D set of two options for chairs Mad King,
The models in the archive are presented in three colors, the materials are changed by imposing the Material ID modifier by the identifier of the customized material.
Formats: 3d Max 2015 / OBJ / FBX / Corona
All Mapping - UnwrapUVW
For the OBJ format, the materials are separately saved in the Materials folder
Model, materials and layers have their own logical names.
No additional plugins were used.
The models in the archive are presented in three colors, the materials are changed by imposing the Material ID modifier by the identifier of the customized material.
Formats: 3d Max 2015 / OBJ / FBX / Corona
All Mapping - UnwrapUVW
For the OBJ format, the materials are separately saved in the Materials folder
Model, materials and layers have their own logical names.
No additional plugins were used.
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