0 Recommend
Ceiling lamp Arvika
PRO
$7
Royalty free
Platform:3dsMax 2018 + obj
Render:
V-Ray
Corona
Size:
46 MBNEW
Polygons:15K
Colors:
Length:41 cm
Width:41 cm
Height:79 cm
Style:Modern
Materials: Metal, Wood
Formfactor:
Published 10 April 2025
Ceiling lamp Arvika

Made according to the dimensions and photos from the manufacturer's website:
https://www.divan.ru/product/podvesnoj-svetilnik-arvika-wood 

Model dimensions and number of polygons/vertexes:
Length: 41 cm (16.1 in)
width: 41 cm (16.1 in)
height: 79 cm (31.1 in)

15190 polygons
15746 vertices

The scene contains 1 copy of the model, which has its own configured material assigned to it.

All objects have normal names.
All materials have convenient names.
All textures have a unique name.

The model has a Turbosmooth modifier assigned to some elements in the scene in Render Iterations=3 mode, which is applied only during rendering.
In the obj file, the model is saved with Turbosmooth=3 applied. The model is saved separately without Turbosmooth applied.

Pivot Point is aligned to the center of the model.

Those who work in V-Ray version lower than 3.1, be careful, in the materials in the BRDF section there is Microfaset GTR (GGX), if your version is older than 3.1, then the BRDF field will be empty. Select Blinn, Phong or Ward - what is preferable for you.

For Corona render, it is recommended to install version not lower than 1.5, since the glossiness of materials is configured taking into account PBR.
0 comments

Ceiling lamp Arvika

PRO
$7
Royalty free
1
1
1
Platform:3dsMax 2018 + obj
Render:
V-Ray
Corona
Size:
46 MBNEW
Polygons:15K
Colors:
Length:41 cm
Width:41 cm
Height:79 cm
Style:Modern
Materials: Metal, Wood
Formfactor:
Published 10 April 2025
Ceiling lamp Arvika

Made according to the dimensions and photos from the manufacturer's website:
https://www.divan.ru/product/podvesnoj-svetilnik-arvika-wood 

Model dimensions and number of polygons/vertexes:
Length: 41 cm (16.1 in)
width: 41 cm (16.1 in)
height: 79 cm (31.1 in)

15190 polygons
15746 vertices

The scene contains 1 copy of the model, which has its own configured material assigned to it.

All objects have normal names.
All materials have convenient names.
All textures have a unique name.

The model has a Turbosmooth modifier assigned to some elements in the scene in Render Iterations=3 mode, which is applied only during rendering.
In the obj file, the model is saved with Turbosmooth=3 applied. The model is saved separately without Turbosmooth applied.

Pivot Point is aligned to the center of the model.

Those who work in V-Ray version lower than 3.1, be careful, in the materials in the BRDF section there is Microfaset GTR (GGX), if your version is older than 3.1, then the BRDF field will be empty. Select Blinn, Phong or Ward - what is preferable for you.

For Corona render, it is recommended to install version not lower than 1.5, since the glossiness of materials is configured taking into account PBR.