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Pouf with boucle / Pouf with boucle material
PRO
$7
Royalty free
| Platform: | 3dsMax 2021 + fbx |
| Render: | |
| Size: | 168 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Wood, Fabric |
| Formfactor: |
Published 19 July 2025
Pouf with boucle material
The archive contains files 2021.max, 2023.max and fbx
The boucle material is realized using Corona Scatter and alpha maps.
In scene 4 CS:
- 1 "Chaos Scatter_Thread" is responsible for fine pile;
- 2 "Chaos Scatter_Line" is responsible for vertical boucle stitching;
- 3 "Chaos Scatter_Sphere" is responsible for random sewing of boucle of different sizes;
- 4 "Chaos Scatter_Bias" is the same as the third, only there is a shift in the map in the Corona scatter.
The material is quite capricious in terms of lighting settings. It needs to be set up correctly
lighting scheme to achieve a photorealistic result.
Fabric and wood texture with PH licensed under CC0 1.0 Universal (CC0 1.0) Public Domain Dedication.
The archive contains files 2021.max, 2023.max and fbx
The boucle material is realized using Corona Scatter and alpha maps.
In scene 4 CS:
- 1 "Chaos Scatter_Thread" is responsible for fine pile;
- 2 "Chaos Scatter_Line" is responsible for vertical boucle stitching;
- 3 "Chaos Scatter_Sphere" is responsible for random sewing of boucle of different sizes;
- 4 "Chaos Scatter_Bias" is the same as the third, only there is a shift in the map in the Corona scatter.
The material is quite capricious in terms of lighting settings. It needs to be set up correctly
lighting scheme to achieve a photorealistic result.
Fabric and wood texture with PH licensed under CC0 1.0 Universal (CC0 1.0) Public Domain Dedication.
0 comments
Pouf with boucle / Pouf with boucle material
PRO
$7
Royalty free
3
| Platform: | 3dsMax 2021 + fbx |
| Render: | |
| Size: | 168 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Wood, Fabric |
| Formfactor: |
Published 19 July 2025
Pouf with boucle material
The archive contains files 2021.max, 2023.max and fbx
The boucle material is realized using Corona Scatter and alpha maps.
In scene 4 CS:
- 1 "Chaos Scatter_Thread" is responsible for fine pile;
- 2 "Chaos Scatter_Line" is responsible for vertical boucle stitching;
- 3 "Chaos Scatter_Sphere" is responsible for random sewing of boucle of different sizes;
- 4 "Chaos Scatter_Bias" is the same as the third, only there is a shift in the map in the Corona scatter.
The material is quite capricious in terms of lighting settings. It needs to be set up correctly
lighting scheme to achieve a photorealistic result.
Fabric and wood texture with PH licensed under CC0 1.0 Universal (CC0 1.0) Public Domain Dedication.
The archive contains files 2021.max, 2023.max and fbx
The boucle material is realized using Corona Scatter and alpha maps.
In scene 4 CS:
- 1 "Chaos Scatter_Thread" is responsible for fine pile;
- 2 "Chaos Scatter_Line" is responsible for vertical boucle stitching;
- 3 "Chaos Scatter_Sphere" is responsible for random sewing of boucle of different sizes;
- 4 "Chaos Scatter_Bias" is the same as the third, only there is a shift in the map in the Corona scatter.
The material is quite capricious in terms of lighting settings. It needs to be set up correctly
lighting scheme to achieve a photorealistic result.
Fabric and wood texture with PH licensed under CC0 1.0 Universal (CC0 1.0) Public Domain Dedication.
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