0 Recommend
Hoshi Pouf, Divan.ru
PRO
$7
Royalty free
Platform:3dsMax 2018 + obj
Render:
V-Ray
Corona
Size:
145 MBNEW
Polygons:3.3K
Colors:
Length:45 cm
Width:45 cm
Height:45 cm
Style:Modern
Materials: Wood, Fabric
Formfactor:
Published 16 March 2026
Pouf Hoshi (Hoshi), Divan.ru
https://www.divan.ru/product/puf-hoshi-soft-white 
The manufacturer's catalog offers the option to choose your preferred finish.
The model is created with Turbosmooth, the modifier is enabled (viewport display - 0 iterations, 1 iteration on render), in the OBJ file Turbosmooth is disabled.
Materials: CoronaPhysicalMTL, CoronaLegacyMTL=CoronaMTL, Vray.
Corona version 11.
For CoronaRender versions 6 and below.
CoronaLegacyMtl requires Corona Renderer version 1.5 or higher, as the maps are designed for PBR (roughness-metallic) usage.
Vray version 5.
Vray materials were obtained using the Vray converter.
If you are using V-Ray version lower than 3.1, please note that the materials in the BRDF section are set to Microfacet GTR (GGX); if your version is older than 3.1, the BRDF field will be empty. Choose Blinn, Phong, or Ward – whichever is preferable for you.
All maps are designed for PBR roughness-metallic workspace.
Textures and materials have logical names.
Texturing: UnwrapUVW.
0 comments

Hoshi Pouf, Divan.ru

PRO
$7
Royalty free
29
29
29
Platform:3dsMax 2018 + obj
Render:
V-Ray
Corona
Size:
145 MBNEW
Polygons:3.3K
Colors:
Length:45 cm
Width:45 cm
Height:45 cm
Style:Modern
Materials: Wood, Fabric
Formfactor:
Published 16 March 2026
Pouf Hoshi (Hoshi), Divan.ru
https://www.divan.ru/product/puf-hoshi-soft-white 
The manufacturer's catalog offers the option to choose your preferred finish.
The model is created with Turbosmooth, the modifier is enabled (viewport display - 0 iterations, 1 iteration on render), in the OBJ file Turbosmooth is disabled.
Materials: CoronaPhysicalMTL, CoronaLegacyMTL=CoronaMTL, Vray.
Corona version 11.
For CoronaRender versions 6 and below.
CoronaLegacyMtl requires Corona Renderer version 1.5 or higher, as the maps are designed for PBR (roughness-metallic) usage.
Vray version 5.
Vray materials were obtained using the Vray converter.
If you are using V-Ray version lower than 3.1, please note that the materials in the BRDF section are set to Microfacet GTR (GGX); if your version is older than 3.1, the BRDF field will be empty. Choose Blinn, Phong, or Ward – whichever is preferable for you.
All maps are designed for PBR roughness-metallic workspace.
Textures and materials have logical names.
Texturing: UnwrapUVW.