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Pouf Barce (6 options)
PRO
$7
Royalty free
Platform:3dsMax 2018 + obj
Render:
V-Ray
Corona
Size:
126 MBNEW
Colors:
Length:90 cm
Width:44 cm
Height:40 cm
Style:Modern
Materials: Fabric, Leather
Formfactor:
Published 9 July 2024
Pouf Barce (6 options)
https://homestoryrus.ru/pouf-barce 
Finish and size are agreed with the manufacturer
Materials CoronaPhysicalMTL, CoronaLegacyMTL=CoronaMTL, Vray
Corona 11 version
In versions of CoronaRender 6 and below
CoronaLegacyMtl requires a version of Corona Renderer at least 1.5, since the cards are designed to use PBR (roughness-metallic)
Version Vray 5
Vray materials obtained using Vray-converter
Those who work in a V-Ray version lower than 3.1, be careful, in the materials in the BRDF section there is Microfaset GTR (GGX), if your version is older than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward - whichever is preferable for you.
All cards are designed for the PBR roughness-metallic workspace.
Textures and materials have logical names
Texturing UnwrapUVW
The model is made under Turbosmooth, the modifier is enabled (display in the viewport - 0 iterations, on the render 1 iteration), in the OBJ file Turbosmooth is disabled
0 comments

Pouf Barce (6 options)

PRO
$7
Royalty free
38
38
38
Platform:3dsMax 2018 + obj
Render:
V-Ray
Corona
Size:
126 MBNEW
Colors:
Length:90 cm
Width:44 cm
Height:40 cm
Style:Modern
Materials: Fabric, Leather
Formfactor:
Published 9 July 2024
Pouf Barce (6 options)
https://homestoryrus.ru/pouf-barce 
Finish and size are agreed with the manufacturer
Materials CoronaPhysicalMTL, CoronaLegacyMTL=CoronaMTL, Vray
Corona 11 version
In versions of CoronaRender 6 and below
CoronaLegacyMtl requires a version of Corona Renderer at least 1.5, since the cards are designed to use PBR (roughness-metallic)
Version Vray 5
Vray materials obtained using Vray-converter
Those who work in a V-Ray version lower than 3.1, be careful, in the materials in the BRDF section there is Microfaset GTR (GGX), if your version is older than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward - whichever is preferable for you.
All cards are designed for the PBR roughness-metallic workspace.
Textures and materials have logical names
Texturing UnwrapUVW
The model is made under Turbosmooth, the modifier is enabled (display in the viewport - 0 iterations, on the render 1 iteration), in the OBJ file Turbosmooth is disabled