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Quercus laevis Tree 01
PRO
$7
Royalty free
| Platform: | 3dsMax 2015 + obj |
| Render: | |
| Size: | 181 MBNEW |
| Polygons: | 1.2M |
| Colors: | |
| Height: | 1500 cm |
| Style: | Ethnic |
| Materials: | Organics |
| Formfactor: |
Published 14 May 2026
Quercus laevis Tree 01
Quercus laevis, the turkey oak, is a member of the red oak group of oaks. It is native to the southeastern United States. The name turkey oak derives from the resemblance of the leaves to a turkey's foot. A Turkish and southern European species Quercus cerris is also commonly referred to as Turkey oak, so Quercus laevis is sometimes referred to as American turkey oak to distinguish it from the European species.
2 Different Models
1-height: 1300 cm & 1500 cm
2- Materials is archive (material library)
- Corona mtl + Vray mtl + Standard mtl
3-Poles 1212k + Verts 1653k
4- 4K texture + 4K material
5- BMP + JPEG (texture), MAX, OBJ
6- 3dmodels MAX + OBJ
7- Corona render + Vray render (Renderer Engine-MAX)
8- Standard render (Renderer Engine-OBJ)
9- Models have unwrapped overlapping and maps are real-world scale
Note
- To use the max file you need to use at 3dsmax 2015
- Units Centimeters
- Topology (quad mesh)
- You Can Use Turbo Smooth
Quercus laevis, the turkey oak, is a member of the red oak group of oaks. It is native to the southeastern United States. The name turkey oak derives from the resemblance of the leaves to a turkey's foot. A Turkish and southern European species Quercus cerris is also commonly referred to as Turkey oak, so Quercus laevis is sometimes referred to as American turkey oak to distinguish it from the European species.
2 Different Models
1-height: 1300 cm & 1500 cm
2- Materials is archive (material library)
- Corona mtl + Vray mtl + Standard mtl
3-Poles 1212k + Verts 1653k
4- 4K texture + 4K material
5- BMP + JPEG (texture), MAX, OBJ
6- 3dmodels MAX + OBJ
7- Corona render + Vray render (Renderer Engine-MAX)
8- Standard render (Renderer Engine-OBJ)
9- Models have unwrapped overlapping and maps are real-world scale
Note
- To use the max file you need to use at 3dsmax 2015
- Units Centimeters
- Topology (quad mesh)
- You Can Use Turbo Smooth
0 comments
Quercus laevis Tree 01
PRO
$7
Royalty free
2
| Platform: | 3dsMax 2015 + obj |
| Render: | |
| Size: | 181 MBNEW |
| Polygons: | 1.2M |
| Colors: | |
| Height: | 1500 cm |
| Style: | Ethnic |
| Materials: | Organics |
| Formfactor: |
Published 14 May 2026
Quercus laevis Tree 01
Quercus laevis, the turkey oak, is a member of the red oak group of oaks. It is native to the southeastern United States. The name turkey oak derives from the resemblance of the leaves to a turkey's foot. A Turkish and southern European species Quercus cerris is also commonly referred to as Turkey oak, so Quercus laevis is sometimes referred to as American turkey oak to distinguish it from the European species.
2 Different Models
1-height: 1300 cm & 1500 cm
2- Materials is archive (material library)
- Corona mtl + Vray mtl + Standard mtl
3-Poles 1212k + Verts 1653k
4- 4K texture + 4K material
5- BMP + JPEG (texture), MAX, OBJ
6- 3dmodels MAX + OBJ
7- Corona render + Vray render (Renderer Engine-MAX)
8- Standard render (Renderer Engine-OBJ)
9- Models have unwrapped overlapping and maps are real-world scale
Note
- To use the max file you need to use at 3dsmax 2015
- Units Centimeters
- Topology (quad mesh)
- You Can Use Turbo Smooth
Quercus laevis, the turkey oak, is a member of the red oak group of oaks. It is native to the southeastern United States. The name turkey oak derives from the resemblance of the leaves to a turkey's foot. A Turkish and southern European species Quercus cerris is also commonly referred to as Turkey oak, so Quercus laevis is sometimes referred to as American turkey oak to distinguish it from the European species.
2 Different Models
1-height: 1300 cm & 1500 cm
2- Materials is archive (material library)
- Corona mtl + Vray mtl + Standard mtl
3-Poles 1212k + Verts 1653k
4- 4K texture + 4K material
5- BMP + JPEG (texture), MAX, OBJ
6- 3dmodels MAX + OBJ
7- Corona render + Vray render (Renderer Engine-MAX)
8- Standard render (Renderer Engine-OBJ)
9- Models have unwrapped overlapping and maps are real-world scale
Note
- To use the max file you need to use at 3dsmax 2015
- Units Centimeters
- Topology (quad mesh)
- You Can Use Turbo Smooth
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