0 Recommend
Rack ALVA 5
PRO
$7
Royalty free
Platform:3dsMax 2021 + fbx
Render:
V-Ray
Corona
Size:
87 MBNEW
Polygons:393K
Colors:
Length:107 cm
Width:28 cm
Height:160 cm
Style:Modern
Materials: Wood, Plastic
Formfactor:
Published 6 May 2026
In the archive, there is a 3ds Max 2021 scene for Corona and V-Ray + FBX files.

The renders were done in Corona Render 11. Version Corona Render 1.5 and above is required. Material conversion to V-Ray was performed using the V-Ray scene converter.

The wall shelf ALVA with 12 shelves. Filled with decorative elements. Made with materials: Brown Casella Oak, Natural Casella Oak, Gray Kubanit, Bright Gray. The shelf is composite from ALVA 1 with two additional cabinets. The depth of the shelf differs from the depth of the side cabinets.

Polys: 393,882
Verts: 407,884

For Corona Render: it is recommended to install version 1.5 and above, as the glossiness of materials is set with PBR in mind.
For V-Ray versions lower than 3.1: Attention! In the materials section BRDF is set to Microfacet GTR (GGX), if your version is older than 3.1, the BRDF field will be empty. You need to select Blinn, Phong, or Ward.
0 comments

Rack ALVA 5

PRO
$7
Royalty free
52
52
52
Platform:3dsMax 2021 + fbx
Render:
V-Ray
Corona
Size:
87 MBNEW
Polygons:393K
Colors:
Length:107 cm
Width:28 cm
Height:160 cm
Style:Modern
Materials: Wood, Plastic
Formfactor:
Published 6 May 2026
In the archive, there is a 3ds Max 2021 scene for Corona and V-Ray + FBX files.

The renders were done in Corona Render 11. Version Corona Render 1.5 and above is required. Material conversion to V-Ray was performed using the V-Ray scene converter.

The wall shelf ALVA with 12 shelves. Filled with decorative elements. Made with materials: Brown Casella Oak, Natural Casella Oak, Gray Kubanit, Bright Gray. The shelf is composite from ALVA 1 with two additional cabinets. The depth of the shelf differs from the depth of the side cabinets.

Polys: 393,882
Verts: 407,884

For Corona Render: it is recommended to install version 1.5 and above, as the glossiness of materials is set with PBR in mind.
For V-Ray versions lower than 3.1: Attention! In the materials section BRDF is set to Microfacet GTR (GGX), if your version is older than 3.1, the BRDF field will be empty. You need to select Blinn, Phong, or Ward.
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