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Destroyed industrial building 01
PRO
$7
Royalty free
| Platform: | 3dsMax 2019 + fbx |
| Render: | |
| Size: | 45 MBNEW |
| Polygons: | 94K |
| Colors: | |
| Length: | 1500 cm |
| Width: | 1900 cm |
| Height: | 1320 cm |
| Style: | Modern |
| Materials: | Brick, Concrete |
| Formfactor: |
Published 10 May 2025
Video preview: https://youtu.be/1c7HEzljXmM
Remains of an old building. Destroyed brick walls, glass blocks.
Height 13 meters.
Highly detailed 8K textures:
Diffuse color
Normals
Roughness
Scanned model. The main detailing is on the facade, the other walls have reduced detailing and are made conditionally.
Overlapped UV. Lightweight mesh of 94k triangles
System units: centimeters.
Vray 6.0 and above, Corona 7.0 and above. MAX 2019
*when importing from FBX make sure input gamma =1.0 for normal_map
Remains of an old building. Destroyed brick walls, glass blocks.
Height 13 meters.
Highly detailed 8K textures:
Diffuse color
Normals
Roughness
Scanned model. The main detailing is on the facade, the other walls have reduced detailing and are made conditionally.
Overlapped UV. Lightweight mesh of 94k triangles
System units: centimeters.
Vray 6.0 and above, Corona 7.0 and above. MAX 2019
*when importing from FBX make sure input gamma =1.0 for normal_map
0 comments
Destroyed industrial building 01
PRO
$7
Royalty free
76
| Platform: | 3dsMax 2019 + fbx |
| Render: | |
| Size: | 45 MBNEW |
| Polygons: | 94K |
| Colors: | |
| Length: | 1500 cm |
| Width: | 1900 cm |
| Height: | 1320 cm |
| Style: | Modern |
| Materials: | Brick, Concrete |
| Formfactor: |
Published 10 May 2025
Video preview: https://youtu.be/1c7HEzljXmM
Remains of an old building. Destroyed brick walls, glass blocks.
Height 13 meters.
Highly detailed 8K textures:
Diffuse color
Normals
Roughness
Scanned model. The main detailing is on the facade, the other walls have reduced detailing and are made conditionally.
Overlapped UV. Lightweight mesh of 94k triangles
System units: centimeters.
Vray 6.0 and above, Corona 7.0 and above. MAX 2019
*when importing from FBX make sure input gamma =1.0 for normal_map
Remains of an old building. Destroyed brick walls, glass blocks.
Height 13 meters.
Highly detailed 8K textures:
Diffuse color
Normals
Roughness
Scanned model. The main detailing is on the facade, the other walls have reduced detailing and are made conditionally.
Overlapped UV. Lightweight mesh of 94k triangles
System units: centimeters.
Vray 6.0 and above, Corona 7.0 and above. MAX 2019
*when importing from FBX make sure input gamma =1.0 for normal_map
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