0 Recommend
Restoration Hardware ENRICO
PRO
$7
Royalty free
Platform:3dsMax 2012 + obj
Render:
Corona
Size:
30 MBNEW
Colors:
Style:Ethnic
Materials: Metal
Published 25 September 2017
Floor lamp Restoration Hardware ENRICO.

Dimensions:

Height: 97-147 cm;
Diameter: 28 cm;
Weight: 17 kg;
Power: 40 W.

The model consists of three parts, which are interconnected for convenient regulation of the height of the floor lamp, its movement and changing the angle of the plafond.
Also to the model is attached a socket Legrand, plug and wire.

In the material editor, four multi-sub shaders with ready-made materials are created:

- Antique Brass;
- Bronze;
- Polished Nickel;
- Aged Steel.


The model is saved in 3ds max 2012 and is fully ready for use in Corona Renderer.
The archive also has .fbx, .obj files and all the necessary textures.

The previews were rendered in Corona Renderer, using turbosmooth with one iteration.
For texturing used the plug-in color-correction.

Number of polygons: 52,398
Number of vertices: 52,426
All materials and textures have their names.

Pleasant use!
0 comments

Restoration Hardware ENRICO

PRO
$7
Royalty free
42
42
42
Platform:3dsMax 2012 + obj
Render:
Corona
Size:
30 MBNEW
Colors:
Style:Ethnic
Materials: Metal
Published 25 September 2017
Floor lamp Restoration Hardware ENRICO.

Dimensions:

Height: 97-147 cm;
Diameter: 28 cm;
Weight: 17 kg;
Power: 40 W.

The model consists of three parts, which are interconnected for convenient regulation of the height of the floor lamp, its movement and changing the angle of the plafond.
Also to the model is attached a socket Legrand, plug and wire.

In the material editor, four multi-sub shaders with ready-made materials are created:

- Antique Brass;
- Bronze;
- Polished Nickel;
- Aged Steel.


The model is saved in 3ds max 2012 and is fully ready for use in Corona Renderer.
The archive also has .fbx, .obj files and all the necessary textures.

The previews were rendered in Corona Renderer, using turbosmooth with one iteration.
For texturing used the plug-in color-correction.

Number of polygons: 52,398
Number of vertices: 52,426
All materials and textures have their names.

Pleasant use!