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Road Bike
PRO
$7
Royalty free
| Platform: | 3dsMax 2015 + obj |
| Render: | |
| Size: | 71 MB |
| Colors: | |
| Style: | Modern |
| Materials: | Metal, Plastic |
| Formfactor: |
Published 18 December 2020
All objects are logically named and have own material of the same name.
There are 4 types of "body" and "saddle" materials.Assign "body2" and "saddle2"(or 3,4) materials to the body and saddle objects to change the colors.
You can see high quality renders: https://zaya.io/fw2c7
10 geometries(Body,Saddle,tires,...)
Reset Xform
Archive: Max 2015 / obj + mtl / textures.
System units: cm
polys: 854594
verts: 854771
Note: Who works with v-ray version lower than 3.1, pay attention to materials section BDRF (Microfaset GTR (GGX).
The wireframe render shows basic lowpoly topology. The Turbosmooth modifier is not collapsed.
There are 4 types of "body" and "saddle" materials.Assign "body2" and "saddle2"(or 3,4) materials to the body and saddle objects to change the colors.
You can see high quality renders: https://zaya.io/fw2c7
10 geometries(Body,Saddle,tires,...)
Reset Xform
Archive: Max 2015 / obj + mtl / textures.
System units: cm
polys: 854594
verts: 854771
Note: Who works with v-ray version lower than 3.1, pay attention to materials section BDRF (Microfaset GTR (GGX).
The wireframe render shows basic lowpoly topology. The Turbosmooth modifier is not collapsed.
0 comments
Road Bike
PRO
$7
Royalty free
123
| Platform: | 3dsMax 2015 + obj |
| Render: | |
| Size: | 71 MB |
| Colors: | |
| Style: | Modern |
| Materials: | Metal, Plastic |
| Formfactor: |
Published 18 December 2020
All objects are logically named and have own material of the same name.
There are 4 types of "body" and "saddle" materials.Assign "body2" and "saddle2"(or 3,4) materials to the body and saddle objects to change the colors.
You can see high quality renders: https://zaya.io/fw2c7
10 geometries(Body,Saddle,tires,...)
Reset Xform
Archive: Max 2015 / obj + mtl / textures.
System units: cm
polys: 854594
verts: 854771
Note: Who works with v-ray version lower than 3.1, pay attention to materials section BDRF (Microfaset GTR (GGX).
The wireframe render shows basic lowpoly topology. The Turbosmooth modifier is not collapsed.
There are 4 types of "body" and "saddle" materials.Assign "body2" and "saddle2"(or 3,4) materials to the body and saddle objects to change the colors.
You can see high quality renders: https://zaya.io/fw2c7
10 geometries(Body,Saddle,tires,...)
Reset Xform
Archive: Max 2015 / obj + mtl / textures.
System units: cm
polys: 854594
verts: 854771
Note: Who works with v-ray version lower than 3.1, pay attention to materials section BDRF (Microfaset GTR (GGX).
The wireframe render shows basic lowpoly topology. The Turbosmooth modifier is not collapsed.
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