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Sherpa reindeer Pottery Barn
PRO
$7
Royalty free
| Platform: | 3dsMax 2013 + obj |
| Render: | |
| Size: | 76 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Fur |
| Formfactor: |
Published 28 November 2020
Pottery barn sherpa reindeer
(2 deer in different sizes, medium and large)
Dimensions: 13 "(33cm) x 6" (15cm) x 27 "(69cm)
The fur is made with Hair and Fur.
The fur settings are attached in the archive.
The archive contains 2 OBJ files. One with fur converted to mesh, the second without fur (for this I attached the fur settings).
The scarf has a displacment (on the mesh you can see that the pile goes through it, on the renders this is not).
(2 deer in different sizes, medium and large)
Dimensions: 13 "(33cm) x 6" (15cm) x 27 "(69cm)
The fur is made with Hair and Fur.
The fur settings are attached in the archive.
The archive contains 2 OBJ files. One with fur converted to mesh, the second without fur (for this I attached the fur settings).
The scarf has a displacment (on the mesh you can see that the pile goes through it, on the renders this is not).
0 comments
Sherpa reindeer Pottery Barn
PRO
$7
Royalty free
35
| Platform: | 3dsMax 2013 + obj |
| Render: | |
| Size: | 76 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Fur |
| Formfactor: |
Published 28 November 2020
Pottery barn sherpa reindeer
(2 deer in different sizes, medium and large)
Dimensions: 13 "(33cm) x 6" (15cm) x 27 "(69cm)
The fur is made with Hair and Fur.
The fur settings are attached in the archive.
The archive contains 2 OBJ files. One with fur converted to mesh, the second without fur (for this I attached the fur settings).
The scarf has a displacment (on the mesh you can see that the pile goes through it, on the renders this is not).
(2 deer in different sizes, medium and large)
Dimensions: 13 "(33cm) x 6" (15cm) x 27 "(69cm)
The fur is made with Hair and Fur.
The fur settings are attached in the archive.
The archive contains 2 OBJ files. One with fur converted to mesh, the second without fur (for this I attached the fur settings).
The scarf has a displacment (on the mesh you can see that the pile goes through it, on the renders this is not).
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