





0 Recommend
Script "Renamer"
PRO
$7
Royalty free
| Platform: | Script |
| Render: | |
| Size: | 0 MBNEW |
| Colors: | |
| Style: | Modern |
| Formfactor: |
Published 7 June 2024
The "Renamer" script is needed to automatically rename textures both in materials and directly in folders.
The script contains double renaming "Main name" + "Prefix"
Typically, the prefix can indicate the purpose of the card, such as bmp, diff, nrml, spec and others.
To make the script work, simply move the .mse file into the 3ds max window.
The script contains double renaming "Main name" + "Prefix"
Typically, the prefix can indicate the purpose of the card, such as bmp, diff, nrml, spec and others.
To make the script work, simply move the .mse file into the 3ds max window.
0 comments
Script "Renamer"
PRO
$7
Royalty free
35
| Platform: | Script |
| Render: | |
| Size: | 0 MBNEW |
| Colors: | |
| Style: | Modern |
| Formfactor: |
Published 7 June 2024
The "Renamer" script is needed to automatically rename textures both in materials and directly in folders.
The script contains double renaming "Main name" + "Prefix"
Typically, the prefix can indicate the purpose of the card, such as bmp, diff, nrml, spec and others.
To make the script work, simply move the .mse file into the 3ds max window.
The script contains double renaming "Main name" + "Prefix"
Typically, the prefix can indicate the purpose of the card, such as bmp, diff, nrml, spec and others.
To make the script work, simply move the .mse file into the 3ds max window.
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