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Geisha Sculpture
PRO
$7
Royalty free
| Platform: | 3dsMax 2021 + fbx |
| Render: | |
| Size: | 39 MBNEW |
| Polygons: | 189K |
| Colors: | |
| Length: | 9 cm |
| Width: | 7 cm |
| Height: | 20 cm |
| Style: | Modern |
| Materials: | Ceramics |
| Formfactor: |
Published 12 April 2026
The Geisha sculpture is made with the help of AI and refined.
Dimensions are 9*7*20 cm.
Textures with a resolution of 4096x4096 are created in Substance Painter.
XForm and UV mapping are included. The pivot is set. Turbosmooth is not used.
For those working in V-Ray versions lower than 3.1, please be careful, in the materials section BRDF is set to Microfaset GTR (GGX), if your version is older than 3.1, the BRDF field will be empty. Choose Blinn, Phong, or Ward – whichever is preferable for you.
Dimensions are 9*7*20 cm.
Textures with a resolution of 4096x4096 are created in Substance Painter.
XForm and UV mapping are included. The pivot is set. Turbosmooth is not used.
For those working in V-Ray versions lower than 3.1, please be careful, in the materials section BRDF is set to Microfaset GTR (GGX), if your version is older than 3.1, the BRDF field will be empty. Choose Blinn, Phong, or Ward – whichever is preferable for you.
0 comments
Geisha Sculpture
PRO
$7
Royalty free
32
| Platform: | 3dsMax 2021 + fbx |
| Render: | |
| Size: | 39 MBNEW |
| Polygons: | 189K |
| Colors: | |
| Length: | 9 cm |
| Width: | 7 cm |
| Height: | 20 cm |
| Style: | Modern |
| Materials: | Ceramics |
| Formfactor: |
Published 12 April 2026
The Geisha sculpture is made with the help of AI and refined.
Dimensions are 9*7*20 cm.
Textures with a resolution of 4096x4096 are created in Substance Painter.
XForm and UV mapping are included. The pivot is set. Turbosmooth is not used.
For those working in V-Ray versions lower than 3.1, please be careful, in the materials section BRDF is set to Microfaset GTR (GGX), if your version is older than 3.1, the BRDF field will be empty. Choose Blinn, Phong, or Ward – whichever is preferable for you.
Dimensions are 9*7*20 cm.
Textures with a resolution of 4096x4096 are created in Substance Painter.
XForm and UV mapping are included. The pivot is set. Turbosmooth is not used.
For those working in V-Ray versions lower than 3.1, please be careful, in the materials section BRDF is set to Microfaset GTR (GGX), if your version is older than 3.1, the BRDF field will be empty. Choose Blinn, Phong, or Ward – whichever is preferable for you.
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