








0 Recommend
Snowy road
PRO
$7
Royalty free
| Platform: | 3dsMax 2011 + obj |
| Render: | |
| Size: | 5 MBNEW |
| Colors: | |
| Style: | Classic |
Published 9 October 2018
3d model of a seamless snowy road
----------------------
- stacks on the plane are not folded;
- Corona version scattered stones with CoronaScatter
- for VRay you have to scatter yourself using such settings:
1 scatter for pebbles on snowdrifts - Scale from 50 to 500, random rotation, map for distribution and scaling - RocksDrift_mask, Collision 30%.
2 scatter for pebbles on the road - Scale from 50 to 100, random rotation, map for distribution and scaling - RocksRoad_mask, Collision did not use.
- RocksDrift_mask and RocksRoad_mask maps are in the material editor!
----------------------
In the archive:
2014 and 2011 MAX (Corona + VRay) + OBJ + MTL
28,280 polygons and 2K seamless textures.
----------------------
If you have questions - ask, I will try to respond promptly.
----------------------
- stacks on the plane are not folded;
- Corona version scattered stones with CoronaScatter
- for VRay you have to scatter yourself using such settings:
1 scatter for pebbles on snowdrifts - Scale from 50 to 500, random rotation, map for distribution and scaling - RocksDrift_mask, Collision 30%.
2 scatter for pebbles on the road - Scale from 50 to 100, random rotation, map for distribution and scaling - RocksRoad_mask, Collision did not use.
- RocksDrift_mask and RocksRoad_mask maps are in the material editor!
----------------------
In the archive:
2014 and 2011 MAX (Corona + VRay) + OBJ + MTL
28,280 polygons and 2K seamless textures.
----------------------
If you have questions - ask, I will try to respond promptly.
0 comments
Snowy road
PRO
$7
Royalty free
418
| Platform: | 3dsMax 2011 + obj |
| Render: | |
| Size: | 5 MBNEW |
| Colors: | |
| Style: | Classic |
Published 9 October 2018
3d model of a seamless snowy road
----------------------
- stacks on the plane are not folded;
- Corona version scattered stones with CoronaScatter
- for VRay you have to scatter yourself using such settings:
1 scatter for pebbles on snowdrifts - Scale from 50 to 500, random rotation, map for distribution and scaling - RocksDrift_mask, Collision 30%.
2 scatter for pebbles on the road - Scale from 50 to 100, random rotation, map for distribution and scaling - RocksRoad_mask, Collision did not use.
- RocksDrift_mask and RocksRoad_mask maps are in the material editor!
----------------------
In the archive:
2014 and 2011 MAX (Corona + VRay) + OBJ + MTL
28,280 polygons and 2K seamless textures.
----------------------
If you have questions - ask, I will try to respond promptly.
----------------------
- stacks on the plane are not folded;
- Corona version scattered stones with CoronaScatter
- for VRay you have to scatter yourself using such settings:
1 scatter for pebbles on snowdrifts - Scale from 50 to 500, random rotation, map for distribution and scaling - RocksDrift_mask, Collision 30%.
2 scatter for pebbles on the road - Scale from 50 to 100, random rotation, map for distribution and scaling - RocksRoad_mask, Collision did not use.
- RocksDrift_mask and RocksRoad_mask maps are in the material editor!
----------------------
In the archive:
2014 and 2011 MAX (Corona + VRay) + OBJ + MTL
28,280 polygons and 2K seamless textures.
----------------------
If you have questions - ask, I will try to respond promptly.
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