











0 Recommend
Wall panel 6.
PRO
$7
Royalty free
| Platform: | 3dsMax 2020 + fbx |
| Render: | |
| Size: | 12 MBNEW |
| Polygons: | 4.1K |
| Colors: | |
| Length: | 270 cm |
| Width: | 5 cm |
| Height: | 270 cm |
| Style: | Modern |
| Materials: | Wood, Stone |
| Formfactor: |
Published 22 May 2026
Wall panel 6.
Dimensions: W 2700 mm, H 2700 mm, D 50 mm
Polygons 4114.
In the archive: max 2023 Corona, max 2020 Corona, fbx Corona, obj, textures, material library.
Corona version 10.
The model uses materials that may display incorrectly in very old versions of the engine.
Objects are partially attached, textures and materials have logical names.
Texturing UnwrapUVW, XForm, there is a UV map, pivot is set.
Dimensions: W 2700 mm, H 2700 mm, D 50 mm
Polygons 4114.
In the archive: max 2023 Corona, max 2020 Corona, fbx Corona, obj, textures, material library.
Corona version 10.
The model uses materials that may display incorrectly in very old versions of the engine.
Objects are partially attached, textures and materials have logical names.
Texturing UnwrapUVW, XForm, there is a UV map, pivot is set.
0 comments
Wall panel 6.
PRO
$7
Royalty free
17
| Platform: | 3dsMax 2020 + fbx |
| Render: | |
| Size: | 12 MBNEW |
| Polygons: | 4.1K |
| Colors: | |
| Length: | 270 cm |
| Width: | 5 cm |
| Height: | 270 cm |
| Style: | Modern |
| Materials: | Wood, Stone |
| Formfactor: |
Published 22 May 2026
Wall panel 6.
Dimensions: W 2700 mm, H 2700 mm, D 50 mm
Polygons 4114.
In the archive: max 2023 Corona, max 2020 Corona, fbx Corona, obj, textures, material library.
Corona version 10.
The model uses materials that may display incorrectly in very old versions of the engine.
Objects are partially attached, textures and materials have logical names.
Texturing UnwrapUVW, XForm, there is a UV map, pivot is set.
Dimensions: W 2700 mm, H 2700 mm, D 50 mm
Polygons 4114.
In the archive: max 2023 Corona, max 2020 Corona, fbx Corona, obj, textures, material library.
Corona version 10.
The model uses materials that may display incorrectly in very old versions of the engine.
Objects are partially attached, textures and materials have logical names.
Texturing UnwrapUVW, XForm, there is a UV map, pivot is set.
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