











0 Recommend
Stone Wood Pendant Lamp
PRO
$7
Royalty free
| Platform: | 3dsMax 2019 + fbx |
| Render: | |
| Size: | 17 MBNEW |
| Polygons: | 4.4K |
| Colors: | |
| Length: | 18 cm |
| Width: | 18 cm |
| Height: | 75 cm |
| Style: | Modern |
| Materials: | Metal, Wood |
| Formfactor: |
Published 21 March 2026
In the archive, there is a 3Ds Max 2019 scene for Corona and V-Ray + fbx files.
The renders for the preview were done in Corona Render 12. The model uses Corona Physical Mtl. A version of Corona Render no lower than 1.5 is required. Material conversion to V-Ray was done using the V-Ray Scene Converter.
All objects, except for the spheres with materials, have the Turbosmooth modifier applied during rendering (geometry for smoothing). Adjust the intensity as you see fit.
Polys: 4467
Verts: 4303
Stone Wood Pendant Lamp:
https://vakkerlight.com/collections/pendant-light/products/stone-wood-pendant
For Corona Render, it is recommended to use a version no lower than 1.5, as the glossiness of the materials is set with PBR in mind.
If you are using V-Ray version lower than 3.1, be careful, as the materials in the BRDF section use Microfaset GTR (GGX). If your version is older than 3.1, the BRDF field will be empty. Choose Blinn, Phong, or Ward – whichever is preferable for you.
The renders for the preview were done in Corona Render 12. The model uses Corona Physical Mtl. A version of Corona Render no lower than 1.5 is required. Material conversion to V-Ray was done using the V-Ray Scene Converter.
All objects, except for the spheres with materials, have the Turbosmooth modifier applied during rendering (geometry for smoothing). Adjust the intensity as you see fit.
Polys: 4467
Verts: 4303
Stone Wood Pendant Lamp:
https://vakkerlight.com/collections/pendant-light/products/stone-wood-pendant
For Corona Render, it is recommended to use a version no lower than 1.5, as the glossiness of the materials is set with PBR in mind.
If you are using V-Ray version lower than 3.1, be careful, as the materials in the BRDF section use Microfaset GTR (GGX). If your version is older than 3.1, the BRDF field will be empty. Choose Blinn, Phong, or Ward – whichever is preferable for you.
0 comments
Stone Wood Pendant Lamp
PRO
$7
Royalty free
4
| Platform: | 3dsMax 2019 + fbx |
| Render: | |
| Size: | 17 MBNEW |
| Polygons: | 4.4K |
| Colors: | |
| Length: | 18 cm |
| Width: | 18 cm |
| Height: | 75 cm |
| Style: | Modern |
| Materials: | Metal, Wood |
| Formfactor: |
Published 21 March 2026
In the archive, there is a 3Ds Max 2019 scene for Corona and V-Ray + fbx files.
The renders for the preview were done in Corona Render 12. The model uses Corona Physical Mtl. A version of Corona Render no lower than 1.5 is required. Material conversion to V-Ray was done using the V-Ray Scene Converter.
All objects, except for the spheres with materials, have the Turbosmooth modifier applied during rendering (geometry for smoothing). Adjust the intensity as you see fit.
Polys: 4467
Verts: 4303
Stone Wood Pendant Lamp:
https://vakkerlight.com/collections/pendant-light/products/stone-wood-pendant
For Corona Render, it is recommended to use a version no lower than 1.5, as the glossiness of the materials is set with PBR in mind.
If you are using V-Ray version lower than 3.1, be careful, as the materials in the BRDF section use Microfaset GTR (GGX). If your version is older than 3.1, the BRDF field will be empty. Choose Blinn, Phong, or Ward – whichever is preferable for you.
The renders for the preview were done in Corona Render 12. The model uses Corona Physical Mtl. A version of Corona Render no lower than 1.5 is required. Material conversion to V-Ray was done using the V-Ray Scene Converter.
All objects, except for the spheres with materials, have the Turbosmooth modifier applied during rendering (geometry for smoothing). Adjust the intensity as you see fit.
Polys: 4467
Verts: 4303
Stone Wood Pendant Lamp:
https://vakkerlight.com/collections/pendant-light/products/stone-wood-pendant
For Corona Render, it is recommended to use a version no lower than 1.5, as the glossiness of the materials is set with PBR in mind.
If you are using V-Ray version lower than 3.1, be careful, as the materials in the BRDF section use Microfaset GTR (GGX). If your version is older than 3.1, the BRDF field will be empty. Choose Blinn, Phong, or Ward – whichever is preferable for you.
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