The volume is made using Vray displacementMod. Manually processed texture and bump maps. The archive plane with customized stone material texture 2 types of stone and several height maps. Note the use of 2-channel UV 1- texture stone (2000h2000) 2- displace map (plane size) + bonus scene with plants and modelkoy plugin MultiScatter (seen in the screenshot 3) The uniqueness of the material is that you can create your own stone wall, replacing the existing map displace its. Successful you renderings!