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Chair TORSO 837-I POTOCCO Gray flax and black ash
PRO
$7
Royalty free
Platform:3dsMax 2011 + fbx
Render:
V-Ray
Size:
3 MBNEW
Colors:
Style:Modern
Materials: Wood, Fabric
Formfactor:
Published 31 July 2018
Steep, trendy and beautiful chair from Potocco Italy from the TORSO series, model 837-I.
The model is neat, the legs do not smooth out, you do not need this, but on the back there is the Turbosmooth modifier (0/2). The model is assembled into a group, it has a unique name in English, on a multi-material model, which, like other materials, has been renamed. Textures are also renamed. Render in the gamut 2.2, the archive has FBX, the texture is very high resolution.

Polygon: 10230
Tops: 5368

Materials I manually checked (but could miss) for the presence in BRDF of the Blinn miscalculation method, if there is an empty field in this place, select Blinn.

[!] IMPORTANT. Materials for the V-Ray renderer, if in the automatic mode, the conversion of materials for Corona Render will take place with problems, your scene will hang or be destroyed, I can not bear responsibility for this. Open and convert the model in a separate scene.
0 comments

Chair TORSO 837-I POTOCCO Gray flax and black ash

PRO
$7
Royalty free
8
8
8
Platform:3dsMax 2011 + fbx
Render:
V-Ray
Size:
3 MBNEW
Colors:
Style:Modern
Materials: Wood, Fabric
Formfactor:
Published 31 July 2018
Steep, trendy and beautiful chair from Potocco Italy from the TORSO series, model 837-I.
The model is neat, the legs do not smooth out, you do not need this, but on the back there is the Turbosmooth modifier (0/2). The model is assembled into a group, it has a unique name in English, on a multi-material model, which, like other materials, has been renamed. Textures are also renamed. Render in the gamut 2.2, the archive has FBX, the texture is very high resolution.

Polygon: 10230
Tops: 5368

Materials I manually checked (but could miss) for the presence in BRDF of the Blinn miscalculation method, if there is an empty field in this place, select Blinn.

[!] IMPORTANT. Materials for the V-Ray renderer, if in the automatic mode, the conversion of materials for Corona Render will take place with problems, your scene will hang or be destroyed, I can not bear responsibility for this. Open and convert the model in a separate scene.