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Glasburg GLOBUS crackle lamp
PRO
$7
Royalty free
| Platform: | 3dsMax 2015 + fbx |
| Render: | |
| Size: | 29 MBNEW |
| Polygons: | 115K |
| Colors: | |
| Length: | 300 cm |
| Width: | 300 cm |
| Style: | Modern |
| Formfactor: |
Published 16 April 2026
Glasburg GLOBUS crackle lamp
https://glassburg.com/svetilnik-globus-crackle
Those working with V-Ray versions lower than 3.1 should be careful; in the materials section, BRDF is set to Microfaset GTR (GGX). If your version is older than 3.1, the BRDF field will be empty. Choose Blinn, Phong, or Ward – whichever is preferable for you.
For Corona render, it is recommended to use a version not lower than 1.5, as the glossiness of materials is configured with PBR in mind.
https://glassburg.com/svetilnik-globus-crackle
Those working with V-Ray versions lower than 3.1 should be careful; in the materials section, BRDF is set to Microfaset GTR (GGX). If your version is older than 3.1, the BRDF field will be empty. Choose Blinn, Phong, or Ward – whichever is preferable for you.
For Corona render, it is recommended to use a version not lower than 1.5, as the glossiness of materials is configured with PBR in mind.
0 comments
Glasburg GLOBUS crackle lamp
PRO
$7
Royalty free
| Platform: | 3dsMax 2015 + fbx |
| Render: | |
| Size: | 29 MBNEW |
| Polygons: | 115K |
| Colors: | |
| Length: | 300 cm |
| Width: | 300 cm |
| Style: | Modern |
| Formfactor: |
Published 16 April 2026
Glasburg GLOBUS crackle lamp
https://glassburg.com/svetilnik-globus-crackle
Those working with V-Ray versions lower than 3.1 should be careful; in the materials section, BRDF is set to Microfaset GTR (GGX). If your version is older than 3.1, the BRDF field will be empty. Choose Blinn, Phong, or Ward – whichever is preferable for you.
For Corona render, it is recommended to use a version not lower than 1.5, as the glossiness of materials is configured with PBR in mind.
https://glassburg.com/svetilnik-globus-crackle
Those working with V-Ray versions lower than 3.1 should be careful; in the materials section, BRDF is set to Microfaset GTR (GGX). If your version is older than 3.1, the BRDF field will be empty. Choose Blinn, Phong, or Ward – whichever is preferable for you.
For Corona render, it is recommended to use a version not lower than 1.5, as the glossiness of materials is configured with PBR in mind.
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