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Pendant light Moderli Flake
PRO
$7
Royalty free
| Platform: | 3dsMax 2021 + fbx |
| Render: | |
| Size: | 2 MBNEW |
| Colors: | |
| Length: | 30 cm |
| Width: | 30 cm |
| Height: | 120 cm |
| Style: | Modern |
| Materials: | Plastic |
| Formfactor: |
Published 28 March 2026
Units of measurement millimeter.
Size:
Length: 300
Width: 300
Height: 1200
Material: plastic
https://stoolgroup.ru/svetilnik-podvesnoy-moderli-v11011-p-flake/
Model is prepared for smoothing, MeshSmooth 1/2 applied.
For Corona render, it is recommended to use version 1.5 or higher, as the glossiness of materials is set with PBR in mind.
The model is placed at zero coordinates.
Textures are trimmed, light sources are removed.
Size:
Length: 300
Width: 300
Height: 1200
Material: plastic
https://stoolgroup.ru/svetilnik-podvesnoy-moderli-v11011-p-flake/
Model is prepared for smoothing, MeshSmooth 1/2 applied.
For Corona render, it is recommended to use version 1.5 or higher, as the glossiness of materials is set with PBR in mind.
The model is placed at zero coordinates.
Textures are trimmed, light sources are removed.
0 comments
Pendant light Moderli Flake
PRO
$7
Royalty free
9
| Platform: | 3dsMax 2021 + fbx |
| Render: | |
| Size: | 2 MBNEW |
| Colors: | |
| Length: | 30 cm |
| Width: | 30 cm |
| Height: | 120 cm |
| Style: | Modern |
| Materials: | Plastic |
| Formfactor: |
Published 28 March 2026
Units of measurement millimeter.
Size:
Length: 300
Width: 300
Height: 1200
Material: plastic
https://stoolgroup.ru/svetilnik-podvesnoy-moderli-v11011-p-flake/
Model is prepared for smoothing, MeshSmooth 1/2 applied.
For Corona render, it is recommended to use version 1.5 or higher, as the glossiness of materials is set with PBR in mind.
The model is placed at zero coordinates.
Textures are trimmed, light sources are removed.
Size:
Length: 300
Width: 300
Height: 1200
Material: plastic
https://stoolgroup.ru/svetilnik-podvesnoy-moderli-v11011-p-flake/
Model is prepared for smoothing, MeshSmooth 1/2 applied.
For Corona render, it is recommended to use version 1.5 or higher, as the glossiness of materials is set with PBR in mind.
The model is placed at zero coordinates.
Textures are trimmed, light sources are removed.
Are you sure you want to permanently delete the model?