0 Recommend
Reflector
PRO
$7
Royalty free
Platform:3dsMax 2011 + obj
Render:
Corona
Size:
2 MBNEW
Polygons:2
Colors:
Style:Modern
Materials: Glass, Plastic
Published 17 May 2023
A set of materials for creating reflective surfaces

A set of two materials (mirror microprisms and a colored transparent surface) works together.
You need to copy your surface into itself (without offset).
In total, you should have 2 surfaces (the original and a copy) in each other.
Apply the material of mirror microprisms (reflector_mirror) to one surface, and apply the material of a colored transparent surface (reflector_glass) to the second.
The material allows you to choose a color from several options - white, orange, red or custom (you can customize the desired color yourself). A visual instruction on turning on/ off colors is in the archive.
Material libraries and .max files in two versions for different units of measurement of your scene - millimeters and centimeters.
Use the version of the material that corresponds to the units of measurement of your scene.
The material is configured using Displace, so its behavior on the object directly depends on the geometry of the object itself.
The depth of the Workplace is minus 3 mm, respectively, this space behind your surface should be free from other objects and polygons so as not to cross the structure of microprisms and provide an acceptable result.

You can find other materials in my profile:
https://3dsky.org/users/maltsev_stepan/models 
If you have any difficulties, write in private messages, I will be glad to help you!

ATTENTION!

The author does not give his consent to the use of this material in his models uploaded to the drains, including 3ddd / 3dsky.

There is no geometry of the reflective coating in the archive - the reflector is implemented by a set of two materials working together. The material is configured in Corona 4.1

The multi-colored preview (the lower right quarter on the main preview and preview №5) makes it clear that the material gives you the opportunity, in addition to the main color options, to customize any desired color yourself. The material does not contain a rainbow color variant directly.

It is recommended to put the Corona Render version at least 1.5, since the Glossiness of materials is configured with PBR in mind.

Creative success!
0 comments

Reflector

PRO
$7
Royalty free
59
59
59
Platform:3dsMax 2011 + obj
Render:
Corona
Size:
2 MBNEW
Polygons:2
Colors:
Style:Modern
Materials: Glass, Plastic
Published 17 May 2023
A set of materials for creating reflective surfaces

A set of two materials (mirror microprisms and a colored transparent surface) works together.
You need to copy your surface into itself (without offset).
In total, you should have 2 surfaces (the original and a copy) in each other.
Apply the material of mirror microprisms (reflector_mirror) to one surface, and apply the material of a colored transparent surface (reflector_glass) to the second.
The material allows you to choose a color from several options - white, orange, red or custom (you can customize the desired color yourself). A visual instruction on turning on/ off colors is in the archive.
Material libraries and .max files in two versions for different units of measurement of your scene - millimeters and centimeters.
Use the version of the material that corresponds to the units of measurement of your scene.
The material is configured using Displace, so its behavior on the object directly depends on the geometry of the object itself.
The depth of the Workplace is minus 3 mm, respectively, this space behind your surface should be free from other objects and polygons so as not to cross the structure of microprisms and provide an acceptable result.

You can find other materials in my profile:
https://3dsky.org/users/maltsev_stepan/models 
If you have any difficulties, write in private messages, I will be glad to help you!

ATTENTION!

The author does not give his consent to the use of this material in his models uploaded to the drains, including 3ddd / 3dsky.

There is no geometry of the reflective coating in the archive - the reflector is implemented by a set of two materials working together. The material is configured in Corona 4.1

The multi-colored preview (the lower right quarter on the main preview and preview №5) makes it clear that the material gives you the opportunity, in addition to the main color options, to customize any desired color yourself. The material does not contain a rainbow color variant directly.

It is recommended to put the Corona Render version at least 1.5, since the Glossiness of materials is configured with PBR in mind.

Creative success!