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Tate 2-Drawer Midcentury Charging Nightstand by Crate and Barrel
PRO
$7
Royalty free
| Platform: | 3dsMax 2015 + fbx |
| Render: | |
| Size: | 20 MBNEW |
| Polygons: | 5.4K |
| Colors: | |
| Style: | Ethnic |
| Materials: | Wood |
| Formfactor: |
Published 16 June 2022
Tate Walnut 2-Drawer Midcentury Charging Nightstand
Tate Stone 2-Drawer Midcentury Charging Nightstand
Tate Black 2-Drawer Midcentury Charging Nightstand
32"Wx18.75"Dx26"H
Model properly sized in mm units
Model has no hidden/frozen elements, no groups/linked objects
No lights, cameras, helpers, layers, particle view
All elements has 100/100/100 scale and correct normals
No modifiers in stack except of turbosmooth
Elements properly named
Tate Stone 2-Drawer Midcentury Charging Nightstand
Tate Black 2-Drawer Midcentury Charging Nightstand
32"Wx18.75"Dx26"H
Model properly sized in mm units
Model has no hidden/frozen elements, no groups/linked objects
No lights, cameras, helpers, layers, particle view
All elements has 100/100/100 scale and correct normals
No modifiers in stack except of turbosmooth
Elements properly named
0 comments
Tate 2-Drawer Midcentury Charging Nightstand by Crate and Barrel
PRO
$7
Royalty free
35
| Platform: | 3dsMax 2015 + fbx |
| Render: | |
| Size: | 20 MBNEW |
| Polygons: | 5.4K |
| Colors: | |
| Style: | Ethnic |
| Materials: | Wood |
| Formfactor: |
Published 16 June 2022
Tate Walnut 2-Drawer Midcentury Charging Nightstand
Tate Stone 2-Drawer Midcentury Charging Nightstand
Tate Black 2-Drawer Midcentury Charging Nightstand
32"Wx18.75"Dx26"H
Model properly sized in mm units
Model has no hidden/frozen elements, no groups/linked objects
No lights, cameras, helpers, layers, particle view
All elements has 100/100/100 scale and correct normals
No modifiers in stack except of turbosmooth
Elements properly named
Tate Stone 2-Drawer Midcentury Charging Nightstand
Tate Black 2-Drawer Midcentury Charging Nightstand
32"Wx18.75"Dx26"H
Model properly sized in mm units
Model has no hidden/frozen elements, no groups/linked objects
No lights, cameras, helpers, layers, particle view
All elements has 100/100/100 scale and correct normals
No modifiers in stack except of turbosmooth
Elements properly named
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