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Teal Tile-2Color-01-PBR
PRO
$7
Royalty free
| Platform: | 3dsMax 2016 + fbx |
| Render: | |
| Size: | 100 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Stone |
| Formfactor: |
Published 17 July 2021
This PBR seamless material created by Substance Designer.
There are 2 different color in this file.
Files = Textures (2K) .png + 3dMax (Vray, Corona) + Blender + Sbsar + mtl + fbx.
Textures = 2basecolor, ambientocclusion, height, normal, glossiness, specular, roughness, metallic.
Workflow = metallic-roughness + specular-glossiness.
Normal = OpenGL.
There are 2 different color in this file.
Files = Textures (2K) .png + 3dMax (Vray, Corona) + Blender + Sbsar + mtl + fbx.
Textures = 2basecolor, ambientocclusion, height, normal, glossiness, specular, roughness, metallic.
Workflow = metallic-roughness + specular-glossiness.
Normal = OpenGL.
0 comments
Teal Tile-2Color-01-PBR
PRO
$7
Royalty free
29
| Platform: | 3dsMax 2016 + fbx |
| Render: | |
| Size: | 100 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Stone |
| Formfactor: |
Published 17 July 2021
This PBR seamless material created by Substance Designer.
There are 2 different color in this file.
Files = Textures (2K) .png + 3dMax (Vray, Corona) + Blender + Sbsar + mtl + fbx.
Textures = 2basecolor, ambientocclusion, height, normal, glossiness, specular, roughness, metallic.
Workflow = metallic-roughness + specular-glossiness.
Normal = OpenGL.
There are 2 different color in this file.
Files = Textures (2K) .png + 3dMax (Vray, Corona) + Blender + Sbsar + mtl + fbx.
Textures = 2basecolor, ambientocclusion, height, normal, glossiness, specular, roughness, metallic.
Workflow = metallic-roughness + specular-glossiness.
Normal = OpenGL.
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