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Technogym Kinesis Personal
PRO
$7
Royalty free
| Platform: | 3dsMax 2016 + obj |
| Render: | |
| Size: | 94 MBNEW |
| Polygons: | 534K |
| Colors: | |
| Length: | 170 cm |
| Width: | 115 cm |
| Height: | 208 cm |
| Style: | Modern |
| Materials: | Metal, Leather |
| Formfactor: |
Published 16 June 2023
Technogym Kinesis Personal
04 Version of Material
02 Version of Mesh (Leather and Vision)
Kinesis Personal Vision
Kinesis Personal Heritage Black Leather
Kinesis Personal Heritage Gold Brown Leather
Kinesis Personal Heritage Dark Brown Leather
PBR Material ( 4096x4096 - jpg)
BaseColor/Metallic/Roughness/Normal/Emissive
UVW and Material are organized and seperated by each material for easily modify
04 Version of Material
02 Version of Mesh (Leather and Vision)
Kinesis Personal Vision
Kinesis Personal Heritage Black Leather
Kinesis Personal Heritage Gold Brown Leather
Kinesis Personal Heritage Dark Brown Leather
PBR Material ( 4096x4096 - jpg)
BaseColor/Metallic/Roughness/Normal/Emissive
UVW and Material are organized and seperated by each material for easily modify
0 comments
Technogym Kinesis Personal
PRO
$7
Royalty free
98
| Platform: | 3dsMax 2016 + obj |
| Render: | |
| Size: | 94 MBNEW |
| Polygons: | 534K |
| Colors: | |
| Length: | 170 cm |
| Width: | 115 cm |
| Height: | 208 cm |
| Style: | Modern |
| Materials: | Metal, Leather |
| Formfactor: |
Published 16 June 2023
Technogym Kinesis Personal
04 Version of Material
02 Version of Mesh (Leather and Vision)
Kinesis Personal Vision
Kinesis Personal Heritage Black Leather
Kinesis Personal Heritage Gold Brown Leather
Kinesis Personal Heritage Dark Brown Leather
PBR Material ( 4096x4096 - jpg)
BaseColor/Metallic/Roughness/Normal/Emissive
UVW and Material are organized and seperated by each material for easily modify
04 Version of Material
02 Version of Mesh (Leather and Vision)
Kinesis Personal Vision
Kinesis Personal Heritage Black Leather
Kinesis Personal Heritage Gold Brown Leather
Kinesis Personal Heritage Dark Brown Leather
PBR Material ( 4096x4096 - jpg)
BaseColor/Metallic/Roughness/Normal/Emissive
UVW and Material are organized and seperated by each material for easily modify
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