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Telephone VEF BAGTA-50
PRO
$7
Royalty free
Platform:3dsMax 2019 + fbx
Render:
V-Ray
Corona
Size:
30 MBNEW
Polygons:7.7K
Colors:
Length:24 cm
Width:24 cm
Height:15 cm
Style:Modern
Materials: Plastic
Formfactor:
Published 16 October 2024
video preview: https://youtu.be/Y6VNnBpINd0 
One of the most popular telephones in the USSR in the 50s and 60s. The body and handset were made of carbolite.
Excellent filling for vintage interiors. High accuracy and detail of the model allow to make large renderings in high resolution.

Dimensions 24x24x15cm
The model consists of three objects: the case, the handset and the wire. Each Pivot is on the floor at zero coordinates, the system units are centimeters.
faces: 7,750 mid-poly with single smoothing group. 28,680 with OpenSubdiv 1 iterr.

The phone has one texture-set and a universal metallic PBR material (suitable for any modern render engine),
Non-ovelapped UV and 4K PNG textures: BaseColor, Roughness, Metallic, Normal, Opacity/Refraction. SSS transparency of the rotary dial can be disabled in the material settings.

*Vray 6.2, Corona 7.0 and newer
*FBX exported with single mesh smoothing
*when importing from FBX, make sure input gamma=1.0 (linear/non-color) for all textures except base_color.
0 comments

Telephone VEF BAGTA-50

PRO
$7
Royalty free
68
68
68
Platform:3dsMax 2019 + fbx
Render:
V-Ray
Corona
Size:
30 MBNEW
Polygons:7.7K
Colors:
Length:24 cm
Width:24 cm
Height:15 cm
Style:Modern
Materials: Plastic
Formfactor:
Published 16 October 2024
video preview: https://youtu.be/Y6VNnBpINd0 
One of the most popular telephones in the USSR in the 50s and 60s. The body and handset were made of carbolite.
Excellent filling for vintage interiors. High accuracy and detail of the model allow to make large renderings in high resolution.

Dimensions 24x24x15cm
The model consists of three objects: the case, the handset and the wire. Each Pivot is on the floor at zero coordinates, the system units are centimeters.
faces: 7,750 mid-poly with single smoothing group. 28,680 with OpenSubdiv 1 iterr.

The phone has one texture-set and a universal metallic PBR material (suitable for any modern render engine),
Non-ovelapped UV and 4K PNG textures: BaseColor, Roughness, Metallic, Normal, Opacity/Refraction. SSS transparency of the rotary dial can be disabled in the material settings.

*Vray 6.2, Corona 7.0 and newer
*FBX exported with single mesh smoothing
*when importing from FBX, make sure input gamma=1.0 (linear/non-color) for all textures except base_color.